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Rocket League is a 2015 vehicular soccer video game developed and published by Psyonix for various home consoles and computers. A sequel to 2008's Supersonic Acrobatic Rocket-Powered Battle-Cars, Rocket League features up to eight players assigned to each of the two teams, using "rocket-powered" vehicles to hit a ball into their opponent's goal and score points over the course of a match.
In September 2013, Psyonix announced more details, saying that there would be a free alpha version released for testing and improvement on the PC, before being ported to consoles. Rocket League, was released for the PlayStation 4 and Microsoft Windows on July 7, 2015, and for other platforms at later dates.
The Rocket League Championship Series (RLCS) is an annual Rocket League esports tournament series produced by Blast ApS and endorsed by Psyonix, the game's developer.It consists of two online qualification splits in several regions, with teams earning points towards qualifying for midseason tournaments known as Majors and the Rocket League World Championship, both of which are held as LAN ...
Rocket League Sideswipe is a free-to-play mobile vehicular soccer video game published by Psyonix. It serves as a spin-off of Rocket League , but with 2D computer graphics . An alpha version of the game was released in Oceania in March 2021 before the game was given a worldwide release in late November of the same year.
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[86] [87] The Nintendo Switch version of Apex Legends was developed by Panic Button, known for their Switch ports of the DOOM series and Rocket League. [88] Electronic Arts also confirmed that mobile launches on iOS and Android were in development in collaboration with a Chinese mobile company. The mobile ports are set to release by the end of ...
The compression ratio (that is, the size of the compressed file compared to that of the uncompressed file) of lossy video codecs is nearly always far superior to that of the audio and still-image equivalents. Video can be compressed immensely (e.g., 100:1) with little visible quality loss
100BASE-SX is a version of Fast Ethernet over optical fiber standardized in TIA/EIA-785-1-2002. It is a lower-cost, shorter-distance alternative to 100BASE-FX. Because of the shorter wavelength used (850 nm) and the shorter distance supported, 100BASE-SX uses less expensive optical components (LEDs instead of lasers).