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  2. Human processor model - Wikipedia

    en.wikipedia.org/wiki/Human_processor_model

    The standard definition for MHP is: The MHP draws an analogy between the processing and storage areas of a computer, with the perceptual, motor, cognitive and memory areas of the computer user. The human processor model uses the cognitive, perceptual, and motor processors along with the visual image, working memory, and long term memory storages.

  3. Human-based computation - Wikipedia

    en.wikipedia.org/wiki/Human-based_computation

    Human-based computation (HBC), human-assisted computation, [1] ubiquitous human computing or distributed thinking (by analogy to distributed computing) is a computer science technique in which a machine performs its function by outsourcing certain steps to humans, usually as microwork. This approach uses differences in abilities and alternative ...

  4. Human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Humancomputer_interaction

    Humancomputer interaction (HCI) is research in the design and the use of computer technology, which focuses on the interfaces between people and computers. HCI researchers observe the ways humans interact with computers and design technologies that allow humans to interact with computers in novel ways.

  5. Memory - Wikipedia

    en.wikipedia.org/wiki/Memory

    Overview of the forms and functions of memory. Memory is the faculty of the mind by which data or information is encoded, stored, and retrieved when needed.It is the retention of information over time for the purpose of influencing future action. [1]

  6. Baddeley's model of working memory - Wikipedia

    en.wikipedia.org/wiki/Baddeley's_model_of_working...

    Baddeley's model of working memory is a model of human memory proposed by Alan Baddeley and Graham Hitch in 1974, in an attempt to present a more accurate model of primary memory (often referred to as short-term memory). Working memory splits primary memory into multiple components, rather than considering it to be a single, unified construct. [1]

  7. Cognitive architecture - Wikipedia

    en.wikipedia.org/wiki/Cognitive_architecture

    The company has created a neural network that learns how to play video games in a similar fashion to humans [12] and a neural network that may be able to access an external memory like a conventional Turing machine, [13] resulting in a computer that appears to possibly mimic the short-term memory of the human brain.

  8. Outline of human–computer interaction - Wikipedia

    en.wikipedia.org/wiki/Outline_of_humancomputer...

    HumanComputer Interaction (HCI) – the intersection of computer science and behavioral sciences — this field involves the study, planning, and design of the interaction between people (users) and computers. Attention to human-machine interaction is important, because poorly designed human-machine interfaces can lead to many unexpected ...

  9. Hopfield network - Wikipedia

    en.wikipedia.org/wiki/Hopfield_network

    A Hopfield network (or associative memory) is a form of recurrent neural network, or a spin glass system, that can serve as a content-addressable memory. The Hopfield network, named for John Hopfield , consists of a single layer of neurons, where each neuron is connected to every other neuron except itself.