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  2. Rational data type - Wikipedia

    en.wikipedia.org/wiki/Rational_data_type

    Python: The standard library includes a Fraction class in the module fractions. [6] Ruby: native support using special syntax. Smalltalk represents rational numbers using a Fraction class in the form p/q where p and q are arbitrary size integers. Applying the arithmetic operations *, +, -, /, to fractions returns a reduced fraction. With ...

  3. Turtle graphics - Wikipedia

    en.wikipedia.org/wiki/Turtle_graphics

    Turtle graphics are often associated with the Logo programming language. [2] Seymour Papert added support for turtle graphics to Logo in the late 1960s to support his version of the turtle robot, a simple robot controlled from the user's workstation that is designed to carry out the drawing functions assigned to it using a small retractable pen set into or attached to the robot's body.

  4. Python (programming language) - Wikipedia

    en.wikipedia.org/wiki/Python_(programming_language)

    It's a free compiler, though it also has commercial add-ons (e.g. for hiding source code). Numba is used from Python, as a tool (enabled by adding a decorator to relevant Python code), a JIT compiler that translates a subset of Python and NumPy code into fast machine code. Pythran compiles a subset of Python 3 to C++ . [165]

  5. Farey sequence - Wikipedia

    en.wikipedia.org/wiki/Farey_sequence

    In mathematics, the Farey sequence of order n is the sequence of completely reduced fractions, either between 0 and 1, or without this restriction, [a] which when in lowest terms have denominators less than or equal to n, arranged in order of increasing size.

  6. Fractional programming - Wikipedia

    en.wikipedia.org/wiki/Fractional_programming

    A fractional program in which f is nonnegative and concave, g is positive and convex, and S is a convex set is called a concave fractional program.If g is affine, f does not have to be restricted in sign.

  7. Turtle Geometry - Wikipedia

    en.wikipedia.org/wiki/Turtle_Geometry

    Turtle Geometry is a college-level math text written by Hal Abelson and Andrea diSessa which aims to engage students in exploring mathematical properties visually via a simple programming language to maneuver the icon of a turtle trailing lines across a personal computer display.

  8. Logo (programming language) - Wikipedia

    en.wikipedia.org/wiki/Logo_(programming_language)

    The first working Logo turtle robot was created in 1969. A display turtle preceded the physical floor turtle. Modern Logo has not changed very much from the basic concepts predating the first turtle. The first turtle was a tethered floor roamer, not radio-controlled or wireless. At BBN Paul Wexelblat developed a turtle named Irving that had ...

  9. Maze-solving algorithm - Wikipedia

    en.wikipedia.org/wiki/Maze-solving_algorithm

    Robot in a wooden maze. A maze-solving algorithm is an automated method for solving a maze.The random mouse, wall follower, Pledge, and Trémaux's algorithms are designed to be used inside the maze by a traveler with no prior knowledge of the maze, whereas the dead-end filling and shortest path algorithms are designed to be used by a person or computer program that can see the whole maze at once.