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It has a new dungeon, Watcher's Keep, [9] which can be accessed from both the original Shadows of Amn game and the Throne of Bhaal campaign. All of the non-player characters (NPCs) from the original game are available with the exception of Yoshimo. The game also adds a new NPC, Sarevok, and a new mage class kit, Wild Mage. [9]
It's easily the best adventure module that Wizards has put out all year, and a tremendous value given the amount of material inside. It's also an interesting prequel [ 2 ] to the upcoming computer game, Baldur's Gate 3 , from Larian Studios, set 100 years before that game's events".
Warriors and Priests of the Realms is a sourcebook presenting character kits for the Forgotten Realms setting. [1] Each kit contains information such as ability score requirements, starting money, and proficiencies, as well as a general overview and role-playing information.
The gameplay takes inspiration from Warhammer 40,000: Dawn of War II.In-game, the player has access to two main types of buildings. A command post, which allows the recruitment of units -that spawn at Realm gates- and serves as a retreating point; and bastions (of 4 different types) which are built on captured arcane conduits and give various tactical advantages (ie. healing, fog of war ...
The Forgotten Realms Interactive Atlas, published by TSR, Inc. in September 1999, was constructed using Campaign Cartographer. [1] [2] The developers created vector version of the published maps for the Forgotten Realms Campaign Setting and included many new maps, including a globe of the entire Forgotten Realms world, Abeir-Toril. There have ...
Dark Age of Camelot has three realms, allowing a unique dynamic of RvRvR gameplay. Each of the three realms is inspired by historical folklore and mythology: Albion is the Realm of knights and damsels, based on Arthurian mythology. Notable classes include the Wizard, the Paladin, and the Infiltrator.
The Grand History of the Realms is an accessory for the Forgotten Realms which presents a definitive in-game history of the setting from the dawn of recorded history through the ancient days of Netheril and the Fallen Kingdoms, to the Time of Troubles and the upheavals of the present time in the setting. The text is accompanied by anecdotes ...
Wizards and Rogues of the Realms was designed by William W. Connors, and published by TSR in 1995. The interior artists were Ned Dameron and Valarie Valusek.. Shannon Appelcline commented that among other changes to the Forgotten Realms publications in the 1990s, there were "a number of more player-oriented books — doubtless intended to sell like the PHBR volumes.