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4+1 is a view model used for "describing the architecture of software-intensive systems, based on the use of multiple, concurrent views". [1] The views are used to describe the system from the viewpoint of different stakeholders, such as end-users, developers, system engineers, and project managers.
4+1 is a view model designed by Philippe Kruchten in 1995 for describing the architecture of software-intensive systems, based on the use of multiple, concurrent views. [17] The views are used to describe the system in the viewpoint of different stakeholders, such as end-users, developers and project managers.
The ISO/IEC/IEEE 42010 Conceptual Model of Architecture Description [1] defines the term architecture framework within systems engineering and software development [2] as: "An architecture framework establishes a common practice for creating, interpreting, analyzing and using architecture descriptions within a particular domain of application or stakeholder community.
Software architecture description is the set of practices for expressing, communicating and analysing software architectures (also called architectural rendering), and the result of applying such practices through a work product expressing a software architecture (ISO/IEC/IEEE 42010).
Software architecture is about making fundamental structural choices that are costly to change once implemented. Software architecture choices include specific structural options from possibilities in the design of the software. There are two fundamental laws in software architecture: [3] [4] Everything is a trade-off "Why is more important ...
The C4 model is a lean graphical notation technique for modeling the architecture of software systems. [1] [2] It is based on a structural decomposition (a hierarchical tree structure) of a system into containers and components and relies on existing modelling techniques such as Unified Modeling Language (UML) or entity–relationship diagrams ...
Architectural Model contains a definition of an architectural model from the University of Ottawa's Object Oriented Software Engineering database. Architectural Tradeoff Analysis Method (ATAM) is a method by which architecture can be evaluated for suitability and fit to requirements.
In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure that can be transplanted directly into source code .