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The Create-a-Cat screen on the PC version of Pets. The Sims 2: Pets allows sims to own cats, dogs, birds, and a fictional guinea pig-like species known as womrats. [15] [note 1] Pets can be acquired during gameplay or made using the "Create a Dog"/"Create a Cat" tools, [17] which allows players to design a breed from scratch, including features and coat colour.
For some games, grinding is an integral part of the gameplay and is required if the player wants to make significant progress. In some cases, progression may be entirely negated if the player does not grind enough, for example an area necessary for the story may be locked until a certain action is repeated a certain amount of time to prove the experience of the player.
SimFarm: SimCity's Country Cousin is a video game in which players build and manage a virtual farm. It was developed by Maxis and released in 1993 as a spin-off of SimCity . The game included a teacher's guide to teaching with SimFarm with blackline masters to be photocopied for the class and a user manual.
The game features over 1,000 pets to collect and allows players to trade pets from other people and hatch pets from loot boxes known as eggs. [ 68 ] [ 69 ] [ 70 ] An entry in the Pet Simulator series, Pet Simulator X sparked controversy among the Roblox community when the developers, Big Games, integrated non-fungible tokens into the game, the ...
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Due to this, The Sims 2 was not made backward-compatible with any content from the first generation of the main series; however, some objects and features from the original series were remade for the sequel. Eight expansion packs and nine "stuff packs" were released for The Sims 2. Over 400 items were also released for the game via The Sims 2 ...
A pet-raising simulation (sometimes called virtual pets or digital pets [1]) is a video game that focuses on the care, raising, breeding or exhibition of simulated animals. These games are software implementations of digital pets. Such games are described as a sub-class of life simulation game.
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