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  2. Minecraft modding - Wikipedia

    en.wikipedia.org/wiki/Minecraft_modding

    The popularity of Minecraft mods has been credited for helping Minecraft become one of the best-selling video games of all time. The first Minecraft mods worked by decompiling and modifying the Java source code of the game. The original version of the game, now called Minecraft: Java Edition, is still modded this way, but with more advanced tools.

  3. The Ghost Tower of Inverness - Wikipedia

    en.wikipedia.org/wiki/The_Ghost_Tower_of_Inverness

    The Ghost Tower of Inverness is an adventure module for the Dungeons & Dragons fantasy roleplaying game, set in the game's World of Greyhawk campaign setting. The module's title refers to an ancient magical tower located in the southern Abbor-Alz Hills. The "C" in the module code represents the first letter in the word "competition," the name ...

  4. Mimic (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Mimic_(Dungeons_&_Dragons)

    The mimic first appeared for second edition Advanced Dungeons & Dragons in the second volume of the Monstrous Compendium series (1989). In this set, the creature is described as magically-created, and usually appears in the form of a treasure chest, although its natural color is a speckled grey that resembles granite.

  5. List of Dungeon Crawl Classics modules - Wikipedia

    en.wikipedia.org/wiki/List_of_Dungeon_Crawl...

    Second printing of the adventure. Rebranded under the DCC Horror Line. GMG53015A 2 The Sinister Sutures of The Sempstress 6 Michael Curtis 2016 Second printing of the adventure. Rebranded under the DCC Horror Line. GMG53016A 3 Shadow Under Devil's Reef 1 Jon Hook 2017 Will be rebranded in the DCC Horror line with the next printing of the module. 4

  6. Ed Greenwood - Wikipedia

    en.wikipedia.org/wiki/Ed_Greenwood

    Ed Greenwood (born July 21, 1959) is a Canadian fantasy writer and the creator of the Forgotten Realms game world. He began writing articles about the Forgotten Realms for Dragon magazine beginning in 1979, and subsequently sold the rights to the setting to TSR, the creators of the Dungeons & Dragons roleplaying game, in 1986.

  7. Van Richten's Guide to Ravenloft - Wikipedia

    en.wikipedia.org/wiki/Van_Richten's_Guide_to...

    Liam Nolan, for CBR, highlighted that Van Richten's Guide to Ravenloft breakdowns what horror is including two pages on each of the following types of horror: "body horror, cosmic horror, dark fantasy, folk horror, ghost stories and gothic horror" and "half-page sections for disaster horror, occult detective stories, psychological horror and ...

  8. Masque of the Red Death and Other Tales - Wikipedia

    en.wikipedia.org/wiki/Masque_of_the_Red_Death...

    In the April 1995 issue of Realms of Fantasy, Mark Sumner felt that Masque of the Red Death fixed what he thought was the problem of the original Ravenloft game, "the poor fit between TSR's traditional sword-swinging dungeon crawling AD&D universe and the very Victorian horror elements of Ravenloft... this is what Ravenloft should have been in ...

  9. Heroes of Horror - Wikipedia

    en.wikipedia.org/wiki/Heroes_of_Horror

    It is intended for use by Dungeon Masters who want to incorporate elements of horror into their game. It contains ideas for pacing and other elements of horror drama into the game, new rules for horror themed games (including the third iteration of the taint mechanic), as well as horror themed base classes, feats, prestige classes and NPCs (non-player characters).