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  2. Observer pattern - Wikipedia

    en.wikipedia.org/wiki/Observer_pattern

    A sample UML class and sequence diagram for the observer design pattern. [6] In this UML class diagram, the Subject class does not update the state of dependent objects directly. Instead, Subject refers to the Observer interface (update()) for updating state, which makes the Subject independent of how the state of dependent objects is updated.

  3. Observable - Wikipedia

    en.wikipedia.org/wiki/Observable

    In physics, an observable is a physical property or physical quantity that can be measured. In classical mechanics , an observable is a real -valued "function" on the set of all possible system states, e.g., position and momentum .

  4. Physical property - Wikipedia

    en.wikipedia.org/wiki/Physical_property

    An intensive property does not depend on the size or extent of the system, nor on the amount of matter in the object, while an extensive property shows an additive relationship. These classifications are in general only valid in cases when smaller subdivisions of the sample do not interact in some physical or chemical process when combined.

  5. Observer effect (physics) - Wikipedia

    en.wikipedia.org/wiki/Observer_effect_(physics)

    A notable example of the observer effect occurs in quantum mechanics, as demonstrated by the double-slit experiment. Physicists have found that observation of quantum phenomena by a detector or an instrument can change the measured results of this experiment.

  6. Magnetism - Wikipedia

    en.wikipedia.org/wiki/Magnetism

    Magnetism is the class of physical attributes that occur through a magnetic field, which allows objects to attract or repel each other.Because both electric currents and magnetic moments of elementary particles give rise to a magnetic field, magnetism is one of two aspects of electromagnetism.

  7. Heisenberg picture - Wikipedia

    en.wikipedia.org/wiki/Heisenberg_picture

    For the sake of pedagogy, the Heisenberg picture is introduced here from the subsequent, but more familiar, Schrödinger picture. According to Schrödinger's equation, the quantum state at time is | = | , where () = is the time-evolution operator induced by a Hamiltonian () that could depend on time, and | is the initial state.

  8. Inertia - Wikipedia

    en.wikipedia.org/wiki/Inertia

    Inertia is the natural tendency of objects in motion to stay in motion and objects at rest to stay at rest, unless a force causes the velocity to change. It is one of the fundamental principles in classical physics, and described by Isaac Newton in his first law of motion (also known as The Principle of Inertia). [1]

  9. Angular (web framework) - Wikipedia

    en.wikipedia.org/wiki/Angular_(web_framework)

    Angular (also referred to as Angular 2+) [4] is a TypeScript-based free and open-source single-page web application framework. It is developed by Google and by a community of individuals and corporations. Angular is a complete rewrite from the same team that built AngularJS.