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  2. Terraria - Wikipedia

    en.wikipedia.org/wiki/Terraria

    [37] [38] Terraria released on GOG.com on October 2, 2014. [39] A downloadable version of Terraria was released for PlayStation 4 on November 11, 2014, and Xbox One on November 14, 2014, [40] [41] with a retail release on December 2, 2014. [42] In September 2014, Re-Logic announced that Terraria would be coming to macOS and Linux. [43]

  3. Twosday - Wikipedia

    en.wikipedia.org/wiki/Twosday

    Twosday is the name given to Tuesday, February 22, 2022, and an unofficial one-time secular observance held on that day, characterized as a fad. [1] [2] The name is a portmanteau of two and Tuesday, deriving from the fact that the digits of the date form a numeral palindrome marked by exclusivity or prevalence of the digit 2—when written in different numerical date formats, such as: 22/02 ...

  4. 2:22 - Wikipedia

    en.wikipedia.org/wiki/2:22

    Download QR code; Print/export Download as PDF; Printable version; In other projects Wikidata item; Appearance. move to sidebar hide. 2:22 may refer to: 2:22, a ...

  5. Talk:Terraria - Wikipedia

    en.wikipedia.org/wiki/Talk:Terraria

    In the cancelled sequels section, the paragraph about Terraria 2 should be removed because that game has not been cancelled. The game is stated to still be in development on the official Terraria Wiki. CoolJhon 21:09, 23 March 2024 (UTC) Not done: Official Wiki or not, it is an unreliable WP:USERG site.

  6. Sequence breaking - Wikipedia

    en.wikipedia.org/wiki/Sequence_breaking

    Though sequence breaking as a concept has existed almost since the inception of computer games complex enough to have sequential storylines, the first documented action in a video game to be called a sequence break occurred in the Nintendo GameCube game Metroid Prime, in a thread called "Gravity Suit and Ice Beam before Thardus". [2]

  7. Talk:Flagpole - Wikipedia

    en.wikipedia.org/wiki/Talk:Flagpole

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate

  8. Timekeeping in games - Wikipedia

    en.wikipedia.org/wiki/Timekeeping_in_games

    This may occur at the same or different rates from the passage of time in the real world. For example, in Terraria, one day-night cycle of 24 hours in the game is equal to 24 minutes in the real world. [1] In a multiplayer real-time game, players perform actions simultaneously as opposed to in sequential units or turns.

  9. Alvin "Shipwreck" Kelly - Wikipedia

    en.wikipedia.org/wiki/Alvin_"Shipwreck"_Kelly

    According to one account, Kelly climbed his first pole at the age of seven, and at nine he performed a "human fly" trick, climbing up the side of a building. [1]He is credited with popularizing the pole-sitting fad after sitting atop a flagpole in 1924, either in response to a dare from a friend [7] or as a publicity stunt to draw customers to a Philadelphia department store. [8]