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  2. Game physics - Wikipedia

    en.wikipedia.org/wiki/Game_physics

    Common examples in platform games include the ability to start moving horizontally or change direction in mid-air and the double jump ability found in some games. Setting the values of physical parameters, such as the amount of gravity present, is also a part of defining the game physics of a particular game.

  3. Outerra - Wikipedia

    en.wikipedia.org/wiki/Outerra

    Outerra is a Slovak computer software company best known for its middleware 3D planetary graphics engine, called Outerra engine, in development since 2008. [2] The engine renders high-quality terrain, terrain texturing, flora and water flow normal maps using relatively sparse and highly compressed data through fractal processing and other types of procedural generation.

  4. Physical geography - Wikipedia

    en.wikipedia.org/wiki/Physical_geography

    Coastal geography is the study of the dynamic interface between the ocean and the land, incorporating both the physical geography (i.e. coastal geomorphology, geology, and oceanography) and the human geography of the coast.

  5. Geodesic grid - Wikipedia

    en.wikipedia.org/wiki/Geodesic_grid

    Some of these numerical analysis techniques (such as finite differences) require the area of interest to be subdivided into a grid — in this case, over the shape of the Earth. Geodesic grids can be used in video game development to model fictional worlds instead of the Earth.

  6. Landform - Wikipedia

    en.wikipedia.org/wiki/Landform

    Many of the terms are not restricted to refer to features of the planet Earth, and can be used to describe surface features of other planets and similar objects in the Universe. Examples are mountains, hills, polar caps, and valleys, which are found on all of the terrestrial planets. The scientific study of landforms is known as geomorphology.

  7. List of video game middleware - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_middleware

    Autodesk Gameware - from Autodesk, includes Scaleform GFx, Kynapse, Beast and HumanIK.; Nvidia GameWorks - visual FX, physics, particle and fluid simulations.; Simplygon - automated 3D content optimization for a variety of assets as vegetation, buildings, scene views etc.

  8. Wikipedia:Wikipedia for Schools/Welcome/Geography/Physical ...

    en.wikipedia.org/.../Geography/Physical_Geography

    NASA true-color image of the Earth's surface and atmosphere. Physical geography (also known as physiography) is one of the two fields of geography. [1] [2] [3]Physical geography is the branch of natural science which deals with the processes and patterns in the natural environment such as the lithosphere, hydrosphere, atmosphere, pedosphere geosphere and global flora and fauna patterns ...

  9. Hydrosphere - Wikipedia

    en.wikipedia.org/wiki/Hydrosphere

    Water is a basic necessity of life. Since two thirds of the Earth is covered by water, the Earth is also called the blue planet and the watery planet. [notes 1] The hydrosphere plays an important role in the existence of the atmosphere in its present form. Oceans are important in this regard.