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Release years by system: 1998—Windows [9] Notes: . Published by WizardWorks [9]; It is an expansion pack for Deer Hunter: Interactive Hunting Experience; Contains the Deer Hunter Companion book and an add-on CD-ROM which has five new hunting locations, videos and tips [9]
The protagonist of the Deer Avenger series of video games. Bleatnik Goat My Singing Monsters: A dreamythical exclusive to Mythical Island which sprang from the imagination of the G'Joob. The Bleatnik sings in an eerie soft-like bleating voice, harmonizing with the Yawstrich. Cyrus Alpaca Animal Crossing: New Leaf, Animal Crossing: Happy Home ...
The fourth edition of Gameloft's popular Dungeon Hunter series hit the App Store this morning, and we awarded the game a 3.5 out of 5 stars in our review earlier today. We've since put together ...
Deer Hunter (series) → Deer Hunter; Deer Hunter → The Deer Hunter (disambiguation) – Per WP:SMALLDETAILS, the series and the movie The Deer Hunter can coexist without requiring disambiguation as long as hatnotes exist. I feel like the disambiguation page's existence at all is a bit dubious, but if it does continue to exist it should ...
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The impetus for the game was a Wal-Mart executive commenting to a WizardWorks sales representative that if he had a game about deer hunting, he could sell thousands of copies. [3] The game was developed by a five-member team in three months with a budget of $125,000. [4] The game had two add-packs, Deer Hunter Extended Season and Deer Hunter ...
Cabela's Big Game Hunter (video game) Cabela's Big Game Hunter 2012; Cabela's Big Game Hunter III; Cabela's Dangerous Hunts; Cabela's Dangerous Hunts 2013; Cabela's Outdoor Adventures (2009 video game) Cabela's Ultimate Deer Hunt 2; Carnivores (video game series) Carnivores (video game) Carnivores 2; Carnivores: Dinosaur Hunter; Carnivores ...
Sunstorm Interactive was an American video game developer founded in 1995 by Anthony Campiti, [1] which specialized in hunting simulators and first-person shooters. [2] The majority of their titles were small-scale "value titles", priced between $20 and $30 as compared to the typical computer game that was priced at $50 at the time.