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Tux Typing is a free and open source typing tutor created especially for children. [1] It features several different types of game play, with a variety of difficulty levels. [ 2 ] It is designed to be fun and to improve words per minute speed of typists.
Mavis Beacon Teaches Typing is an application software program designed to teach touch typing. Released in late 1987 by The Software Toolworks, the program aimed to enhance users' typing skills through a series of interactive lessons and games. Mavis Beacon is an entirely fictional character, created for marketing purposes.
JumpStart Typing is a personal computer game intended to teach typing skills to kids aged seven to ten. The game reuses the cast of JumpStart Adventures 3rd Grade: Mystery Mountain . The game is set at Sparks Stadium, where keyboarding Olympics take place between the Sparks Team and the Galaxy Gladiators.
Kewala's Typing Adventure [a] is a 1996 Australian educational typing-themed video game, featuring a koala protagonist named Kewala. It was developed by Sydney -based software company Typequick , and localised by Japan Data Pacific for the Japanese market.
David Lynch Teaches Typing is a 2018 game by independent developer Rhino Stew Productions. Described as a "short playable interactive comedy game" [ 2 ] and an "interactive experience", [ 3 ] David Lynch Teaches Typing is a satire of touch typing educational software titles such as Mavis Beacon Teaches Typing .
Tux Typing, a typing game for Linux. A typing game is a genre of video games that involves correctly entering letters, words, or sentences on the keyboard. It began as a sub-genre of educational games designed to familiarize players with keyboard use and to improve skill at touch typing. Successfully typing a letter or word is tied to an action ...
Learn with Pokémon: Typing Adventure, known in Japan as Battle & Get! Pokémon Typing DS ( Japanese : バトル&ゲット!ポケモンタイピングDS , Hepburn : Batoru & Getto! Pokemon Taipingu DS ) is an educational typing video game developed by Genius Sonority and published by The Pokémon Company and Nintendo for the Nintendo DS .
He was inspired to create a competitive multiplayer typing game because the Windows shareware program he used to learn touch typing lacked a multiplayer mode. Although older games, such as The Typing of the Dead , had launched before Epshteyn's conception of TypeRacer , the existence of such were unbeknownst to him due to his self-described ...