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A kind of opposite of a sorting algorithm is a shuffling algorithm. These are fundamentally different because they require a source of random numbers. Shuffling can also be implemented by a sorting algorithm, namely by a random sort: assigning a random number to each element of the list and then sorting based on the random numbers.
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Such a component or property is called a sort key. For example, the items are books, the sort key is the title, subject or author, and the order is alphabetical. A new sort key can be created from two or more sort keys by lexicographical order. The first is then called the primary sort key, the second the secondary sort key, etc.
In computer science, selection sort is an in-place comparison sorting algorithm. It has a O ( n 2 ) time complexity , which makes it inefficient on large lists, and generally performs worse than the similar insertion sort .
In computer science, integer sorting is the algorithmic problem of sorting a collection of data values by integer keys. Algorithms designed for integer sorting may also often be applied to sorting problems in which the keys are floating point numbers, rational numbers, or text strings. [1]
Quicksort is an efficient, general-purpose sorting algorithm. Quicksort was developed by British computer scientist Tony Hoare in 1959 [1] and published in 1961. [2] It is still a commonly used algorithm for sorting. Overall, it is slightly faster than merge sort and heapsort for randomized data, particularly on larger distributions. [3]
Stable sorting algorithms maintain the relative order of records with equal keys (i.e. values). That is, a sorting algorithm is stable if whenever there are two records R and S with the same key and with R appearing before S in the original list, R will appear before S in the sorted list.
However, insertion sort is one of the fastest algorithms for sorting very small arrays, even faster than quicksort; indeed, good quicksort implementations use insertion sort for arrays smaller than a certain threshold, also when arising as subproblems; the exact threshold must be determined experimentally and depends on the machine, but is ...