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  2. Loss aversion - Wikipedia

    en.wikipedia.org/wiki/Loss_aversion

    Humans are theorized to be hardwired for loss aversion due to asymmetric evolutionary pressure on losses and gains: "for an organism operating close to the edge of survival, the loss of a day's food could cause death, whereas the gain of an extra day's food would not cause an extra day of life (unless the food could be easily and effectively ...

  3. Workplace safety in healthcare settings - Wikipedia

    en.wikipedia.org/wiki/Workplace_safety_in...

    [7] [8] For the healthcare worker however, psychological damage such as post-traumatic stress can result, [4] in addition to a decrease in job motivation. [7] Aggression also harms patient care. Rude remarks from patients or their family members can distract healthcare professionals and cause them to make mistakes during a medical procedure. [9]

  4. Neuroheuristics - Wikipedia

    en.wikipedia.org/wiki/Neuroheuristics

    Neuroheuristics defines a scientific paradigm aimed to develop strategies that can be enabled to understand brain and mind following subsequent problems emerging from transdisciplinary studies including philosophy, psychology, neuroscience, pharmacology, physics, artificial intelligence, engineering, computer science, economics and mathematics.

  5. List of cognitive biases - Wikipedia

    en.wikipedia.org/wiki/List_of_cognitive_biases

    The availability heuristic (also known as the availability bias) is the tendency to overestimate the likelihood of events with greater "availability" in memory, which can be influenced by how recent the memories are or how unusual or emotionally charged they may be. [20] The availability heuristic includes or involves the following:

  6. Planning fallacy - Wikipedia

    en.wikipedia.org/wiki/Planning_fallacy

    In a 1994 study, 37 psychology students were asked to estimate how long it would take to finish their senior theses.The average estimate was 33.9 days. They also estimated how long it would take "if everything went as well as it possibly could" (averaging 27.4 days) and "if everything went as poorly as it possibly could" (averaging 48.6 days).

  7. Heuristic (psychology) - Wikipedia

    en.wikipedia.org/wiki/Heuristic_(psychology)

    Heuristics (from Ancient Greek εὑρίσκω, heurískō, "I find, discover") is the process by which humans use mental shortcuts to arrive at decisions. Heuristics are simple strategies that humans, animals, [1] [2] [3] organizations, [4] and even machines [5] use to quickly form judgments, make decisions, and find solutions to complex problems.

  8. Cognitive miser - Wikipedia

    en.wikipedia.org/wiki/Cognitive_miser

    The metaphor of cognitive misers could assist people in drawing lessons from risks, which is the possibility that an undesirable state of reality may occur. [32] People apply a number of shortcuts or heuristics in making judgements about the likelihood of an event, because the rapid answers provided by heuristics are often right.

  9. Risk aversion (psychology) - Wikipedia

    en.wikipedia.org/wiki/Risk_aversion_(psychology)

    EUT and PT predict that people should not purchase insurance for small-stakes risks, yet such forms of insurance (e.g., electronic warranties, insurance policies with low deductibles, mail insurance, etc.) are very popular. [3] Direct risk aversion may explain why, as people demonstrate their literal distaste for any and all levels of uncertainty.