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  2. Micro stuttering - Wikipedia

    en.wikipedia.org/wiki/Micro_stuttering

    Micro stuttering is a quality defect that manifests as irregular delays between frames rendered by a graphics processing unit (GPU). It causes the instantaneous frame rate of the longest delay to be significantly lower than the frame rate reported by benchmarking applications such as 3DMark , which usually calculate the average frame rate over ...

  3. Electronic fluency device - Wikipedia

    en.wikipedia.org/wiki/Electronic_fluency_device

    White noise masking has been well documented to reduce stuttering. [2] [10] [11] Clinic-based and portable devices, such as the Edinburgh Masker (since discontinued) have been developed to deliver masking, and found that masking was effective in reducing stuttering, [12] [13] though many found that reduction in stuttering faded with time. [14]

  4. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    FreeSync is an adaptive synchronization technology that allows LCD and OLED displays to support a variable refresh rate aimed at avoiding tearing and reducing stuttering caused by misalignment between the screen's refresh rate and the content's frame rate.

  5. Category:Anti-stuttering devices - Wikipedia

    en.wikipedia.org/wiki/Category:Anti-stuttering...

    The following is a list of anti-stuttering devices, which are used to control stuttering. These have also been used to control cluttering.

  6. Enlarge or reduce the font size on your web browser - AOL Help

    help.aol.com/articles/how-do-i-enlarge-or-reduce...

    Enlarge or reduce the font size on your web browser Make web pages easy to read for you! With simple keyboard shortcuts, you can zoom in or out to make text larger or smaller.

  7. Screen tearing - Wikipedia

    en.wikipedia.org/wiki/Screen_tearing

    That eliminates the stutter that occurs as the rendering engine frame rate drops below the display's refresh rate. [ 4 ] Alternatively, technologies like FreeSync [ 5 ] and G-Sync [ 6 ] reverse the concept and adapt the display's refresh rate to the content coming from the computer.