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The solver is given a grid and a list of words. To solve the puzzle correctly, the solver must find a solution that fits all of the available words into the grid. [1] [2] [8] [9] Generally, these words are listed by number of letters, and further alphabetically. [2] [8] Many times, one word is filled in for the solver to help them begin the ...
To solve the puzzle, the two horse pieces are placed in a way that the back of the horse on the first piece is facing the back of the horse on the second piece. In the gap between, the jockey's piece of paper should be slipped in, thus forming an image on which a horse is running to the left and the other to the right, one upside up, and the ...
A dropquote puzzle. Dropquote or quotefall is a puzzle type where a quotation has been written over several lines, and the solver must recreate it from only a list of letters as they should appear in each column. When correctly completed, the words read from left to right to form a quotation, proverb or saying.
The abbreviation is not always a short form of the word used in the clue. For example: "Knight" for N (the symbol used in chess notation) Taking this one stage further, the clue word can hint at the word or words to be abbreviated rather than giving the word itself. For example: "About" for C or CA (for "circa"), or RE.
Word ladder (also known as Doublets, [1] word-links, change-the-word puzzles, paragrams, laddergrams, [2] or word golf) is a word game invented by Lewis Carroll. A word ladder puzzle begins with two words, and to solve the puzzle one must find a chain of other words to link the two, in which two adjacent words (that is, words in successive ...
An acrostic puzzle published in State Magazine in 1986. An acrostic is a type of word puzzle, related somewhat to crossword puzzles, that uses an acrostic form. It typically consists of two parts. The first part is a set of lettered clues, each of which has numbered blanks representing the letters of the answer.
In a puzzle, the solver is expected to put pieces together (or take them apart) in a logical way, in order to find the solution of the puzzle. There are different genres of puzzles, such as crossword puzzles, word-search puzzles, number puzzles, relational puzzles, and logic puzzles. The academic study of puzzles is called enigmatology.
An example Jumble-style word puzzle, where solving four anagrams allows the solver to then solve a fifth, using the circled letters of the previous answers Game designer Cliff Johnson defines a meta-puzzle as "a collection of puzzles that, when solved, each give a piece of a master puzzle."