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Tile-matching video games are a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. Subcategories This category has the following 5 subcategories, out of 5 total.
Piano Tiles (known on iOS as Piano Tiles – Don't Tap the White Tile and on Android as Don't Tap the White Tile) [2] [3] is a single-player mobile game originally launched on 28 March 2014 by Umoni Studio, specifically by creator Hu Wen Zeng. In late April 2014 the game was the most downloaded application on both the iOS and Android platforms. [3]
A tile-matching video game is a type of puzzle video game where the player manipulates tiles in order to make them disappear according to a matching criterion. [1] In many tile-matching games, that criterion is to place a given number of tiles of the same type so that they adjoin each other.
A tile-based game is a game that uses tiles as one of the fundamental elements of play. Traditional tile-based games use small tiles as playing pieces for gambling or entertainment games. Some board games use tiles to create their board, giving multiple possibilities for board layout, or allowing changes in the board geometry during play.
SameGame (さめがめ) is a tile-matching puzzle video game originally released under the name CHAIN SHOT in 1985 by Kuniaki "Morisuke" Moribe. [1] It has since been ported to numerous computer platforms, handheld devices, and even TiVo, [ 2 ] with new versions as of 2016.
Pages in category "Video games with tile-based graphics" The following 21 pages are in this category, out of 21 total. This list may not reflect recent changes .