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  2. GeForce 900 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_900_series

    The GeForce 900 series is a family of graphics processing units developed by Nvidia, succeeding the GeForce 700 series and serving as the high-end introduction to the Maxwell microarchitecture, named after James Clerk Maxwell.

  3. Maxwell (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Maxwell_(microarchitecture)

    Photo of James Clerk Maxwell, eponym of architecture. Maxwell is the codename for a GPU microarchitecture developed by Nvidia as the successor to the Kepler microarchitecture. . The Maxwell architecture was introduced in later models of the GeForce 700 series and is also used in the GeForce 800M series, GeForce 900 series, and Quadro Mxxx series, as well as some Jetson produ

  4. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    Fillrate – Maximum theoretical fill rate in textured pixels per second. ... GeForce GTX 550 Ti March 15, 2011 GF116-400 900 1800 4104 4 192:32:24 0.75+0.25

  5. List of common display resolutions - Wikipedia

    en.wikipedia.org/wiki/List_of_common_display...

    MetaWatch Strata & Frame watches 96: ... Wide XGA:Maximum Nintendo Wii U, ... Frame rate (Hz) Display aspect ratio, H:V Total

  6. Nvidia NVENC - Wikipedia

    en.wikipedia.org/wiki/Nvidia_NVENC

    The maximum NVENC HEVC coding tree unit (CU) size is 32 (the HEVC standard allows a maximum of 64), and its minimum CU size is 8. HEVC encoding also lacks Sample Adaptive Offset (SAO). Adaptive quantization, look-ahead rate control, adaptive B-frames (H.264 only) and adaptive GOP features were added with the release of Nvidia Video Codec SDK 7 ...

  7. Quadro - Wikipedia

    en.wikipedia.org/wiki/Quadro

    Scalable Link Interface, or SLI, has been considered as the next generation of Plex. Originally used for the GeForce line of graphics cards, it is a multi-GPU technology that uses two or more video cards to produce a single output.

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  9. Frame rate - Wikipedia

    en.wikipedia.org/wiki/Frame_rate

    In these contexts, frame rate may be used interchangeably with frame frequency and refresh rate, which are expressed in hertz. Additionally, in the context of computer graphics performance, FPS is the rate at which a system, particularly a GPU , is able to generate frames, and refresh rate is the frequency at which a display shows completed ...