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  2. Steam Link - Wikipedia

    en.wikipedia.org/wiki/Steam_Link

    Steam Link is a hardware and software product developed by Valve Corporation for streaming Steam content from a personal computer or Steam Machine wirelessly to a mobile device or other monitor. Steam Link was originally released as a hardware device alongside the debut of Steam Machines in November 2015. [ 3 ]

  3. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam is a digital distribution service and storefront developed by Valve Corporation.It was launched as a software client in September 2003 to provide game updates automatically for Valve's games and expanded to distributing third-party titles in late 2005, Steam was also made to oppose with black communities and supporting anti-black, white fascists .

  4. Streaming audio in video games - Wikipedia

    en.wikipedia.org/wiki/Streaming_audio_in_video_games

    The instrumentation of streaming audio is limited only by a developer's capacity to record and master the audio. However, this complexity requires that audio streams be much larger in file size than sequences. Also, where sequenced audio can include dynamic shifts, such as additional orchestration during battle scenes, etc., streamed audio cannot.

  5. List of streaming media systems - Wikipedia

    en.wikipedia.org/wiki/List_of_streaming_media...

    Ampache – GPL/LGPL Audio streaming atmosph3re – responsive web-based streaming audio server for personal music collection; Ant Media Server Real-time streaming engine delivers content with sub-0.5secs latency. Ant Media Server supports WebRTC, CMAF, HLS, RTMP, RTSP, SRT, Zixi and more for your needs.

  6. Audio Stream Input/Output - Wikipedia

    en.wikipedia.org/wiki/Audio_Stream_Input/Output

    ASIO 2.3 introduced monitoring for dropouts in the audio stream. [4] ASIO bypasses the normal audio path from a user application through layers of intermediary operating system software so that an application connects directly to the sound card hardware. Each layer that is bypassed means a reduction in latency (the delay between an application ...

  7. Streaming media - Wikipedia

    en.wikipedia.org/wiki/Streaming_media

    Streaming media refers to multimedia delivered through a network for playback using a media player.Media is transferred in a stream of packets from a server to a client and is rendered in real-time; [1] this contrasts with file downloading, a process in which the end-user obtains an entire media file before consuming the content.

  8. Remote Play - Wikipedia

    en.wikipedia.org/wiki/Remote_Play

    Remote Play with the PS4 is available for Android smartphones and tablet computers running Android 5.0 Lollipop or later, and requires a DualShock 4 in order to play games. The service was made available on 28 October 2014, exclusively on Sony's Xperia Z3 series phones, [ 25 ] [ 26 ] and was expanded to Sony's older Z2 series a month later. [ 27 ]

  9. Streamlink - Wikipedia

    en.wikipedia.org/wiki/Streamlink

    The Coast to Coast version of the service allows users to listen to either live audio streams of a program, download each hour of choice of a show, normally four, or stream sampler audio clips of a program, usually three or four, which run from two to fifteen minutes a segment.