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Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer.It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls.
Kasparov won the first match, held in Philadelphia in 1996, by 4–2. Deep Blue won a 1997 rematch held in New York City by 3½–2½. The second match was the first defeat of a reigning world chess champion by a computer under tournament conditions, and was the subject of a documentary film, Game Over: Kasparov and the Machine.
Glitch is an Australian supernatural drama television series developed by Tony Ayres and Louise Fox, which is set in the fictional country town of Yoorana, Victoria, and follows seven people who return from the dead in perfect health but with no memory. No one in the town knows why the deceased have returned.
Glitch was a browser-based massively multiplayer online game created by Tiny Speck. The game was developed under the leadership of Stewart Butterfield . [ 1 ] Glitch was officially launched on September 27, 2011, [ 2 ] but reverted to beta status on November 30, 2011, citing accessibility and depth issues. [ 3 ]
Glitch (character), a character in Tin Man; Glitch, an electronic monster character in Garfield: Caught in the Act; Glitch, a character in Dance Central 2 and Dance Central 3; Glitch, the protagonist in Metal Arms: Glitch in the System; Glitch, Bob's keytool in ReBoot
Metal Arms: Glitch in the System is a third-person shooter action-adventure video game, developed by American team Swingin' Ape Studios, published by Vivendi Universal Games and their subsidiary Sierra Entertainment and released in 2003. The game follows a robot named Glitch as he joins forces with the Droids in their fight against General ...
A glitch is a short-lived technical fault, such as a transient one that corrects itself, making it difficult to troubleshoot. The term is particularly common in the computing and electronics industries, in circuit bending , as well as among players of video games .
Glitch removal is the elimination of glitches—unnecessary signal transitions without functionality—from electronic circuits. Power dissipation of a gate occurs in two ways: static power dissipation and dynamic power dissipation. Glitch power comes under dynamic dissipation in the circuit and is directly proportional to switching activity.