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  2. Learning through play - Wikipedia

    en.wikipedia.org/wiki/Learning_through_play

    For example, in some settings, teachers who value play-based learning still rely more on traditional instruction methods. This may be due to factors such as accountability pressures or a lack of resources. [31] These challenges demonstrate a notable gap between teachers' beliefs about play-based learning and their classroom practices.

  3. James while John had had had had had had had had had had had ...

    en.wikipedia.org/wiki/James_while_John_had_had...

    The sentence can be given as a grammatical puzzle [7] [8] [9] or an item on a test, [1] [2] for which one must find the proper punctuation to give it meaning. Hans Reichenbach used a similar sentence ("John where Jack had...") in his 1947 book Elements of Symbolic Logic as an exercise for the reader, to illustrate the different levels of language, namely object language and metalanguage.

  4. Emergent curriculum - Wikipedia

    en.wikipedia.org/wiki/Emergent_curriculum

    Keeping track of interest paths that develop in the classroom can help teachers demonstrate the process of learning, revise and reflect on it and develop future directions (Stacey, 2009). Each learning or interest centre in the classroom usually has its own plan, as well as activities facilitated by the teacher (Stacey, 2011).

  5. Early childhood education - Wikipedia

    en.wikipedia.org/wiki/Early_childhood_education

    Specifically, he said, "play is the highest expression of human development in childhood, for it alone is the free expression of what is in the child's soul." Froebel believed that teachers should act as a facilitators and supporters for the students's play, rather than an authoritative, disciplinary figure.

  6. Educational game - Wikipedia

    en.wikipedia.org/wiki/Educational_game

    Educational games are games explicitly designed with educational purposes, or which have incidental or secondary educational value. All types of games may be used in an educational environment, however educational games are games that are designed to help people learn about certain subjects, expand concepts, reinforce development, understand a historical event or culture, or assist them in ...

  7. Preschool - Wikipedia

    en.wikipedia.org/wiki/Preschool

    Preschool systems observe standards for structure (administration, class size, student–teacher ratio, services), process (quality of classroom environments, teacher-child interactions, etc.) and alignment (standards, curriculum, assessments) components. Curriculum is designed for differing ages.

  8. Learning centers in American elementary schools - Wikipedia

    en.wikipedia.org/wiki/Learning_centers_in...

    There are eight basic learning centers in an early childhood/elementary classroom, according to the Stephen F. Austin State University Charter School program, each structured to expand the students’ experiences in a variety of meaningful and effective ways. Each center is constructed to encompass numerous objectives, including state and ...

  9. Activity-based learning in India - Wikipedia

    en.wikipedia.org/wiki/Activity-based_learning_in...

    The school was based on Horsburgh's innovative ideas and is known for creative teaching methods and well-planned learning materials. With his wife Doreen and son Nicholas, Horsburgh developed a diverse curriculum that added music, carpentry, sewing, masonry, and gardening to the usual school subjects of English, Mathematics, Sanskrit, and Telugu.