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Memory footprint refers to the amount of main memory that a program uses or references while running. [1] The word footprint generally refers to the extent of physical dimensions that an object occupies, giving a sense of its size. In computing, the memory footprint of a software application indicates its runtime memory requirements, while the ...
In computing, footprint of an application software (or application footprint) provides a sense of sizing of its various constituents, and hence, is a spatial measurement, in a given context, such as disk footprint, memory footprint (a.k.a. runtime footprint), network footprint, etc. In each case, footprint of an application excludes data that ...
Due to organization of modern software applications, disk footprint may not be the best indicator of its actual execution time memory requirements - a tiny application that has huge memory requirements or loads a large number dynamically linked libraries, may not have comparable disk footprint vis-a-vis its runtime footprint.
A browser's cache stores temporary website files which allows the site to load faster in future sessions. This data will be recreated every time you visit the webpage, though at times it can become corrupted.
In a computer using virtual memory, accessing the location corresponding to a memory address may involve many levels. In computing, a memory address is a reference to a specific memory location in memory used by both software and hardware. [1] These addresses are fixed-length sequences of digits, typically displayed and handled as unsigned ...
The main difference between the two types of long-term memory is how implicit memory lives in the subconscious mind, whereas explicit memory comes from conscious thought, says Papazyan.
Digital computers, in particular, make use of two forms of memory known as RAM or ROM and although the most common form today is RAM, designed to retain data while the computer is powered on, this was not always the case. Nor is active memory the only form used; passive memory devices are now in common use in digital cameras.
The TI-99/4A has 256 bytes of scratchpad memory on the 16-bit bus containing the processor registers of the TMS9900 [2] Cyrix 6x86 is the only x86-compatible desktop processor to incorporate a dedicated scratchpad. SuperH, used in Sega's consoles, could lock cachelines to an address outside of main memory for use as a scratchpad.