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Cross-section of a Category 8 F/FTP cable. Category 8 was ratified by the TR43 working group under ANSI/TIA 568-C.2-1. It is defined up to 2000 MHz and only for distances up to 30 m or 36 m, depending on the patch cords used. ISO/IEC JTC 1/SC 25/WG 3 developed the equivalent standard ISO/IEC 11801-1:2017/COR 1:2018, with two options: [7] [8] [9]
GG45 Connector. GG45 (GigaGate 45) and ARJ45 (Augmented RJ45) are two related connectors for Category 7, Category 7 A, and Category 8 telecommunication cabling. The GG45 interface and related implementations are developed and sold by Nexans S.A., while the ARJ45 interface and related implementations are developed and sold by Bel Fuse Inc.
A Cat 6 patch cable, terminated with 8P8C modular connectors. Category 6 cable (Cat 6) is a standardized twisted pair cable for Ethernet and other network physical layers that is backward compatible with the Category 5/5e and Category 3 cable standards. Cat 6 must meet more stringent specifications for crosstalk and system noise than Cat 5 and ...
This BiDi variant is compatible with breakout from 400GBASE-4.2 but ... 40GBASE-T is a port type for 4-pair balanced twisted-pair Cat.8 copper cabling up to 30 m ...
At its launch in November 2013, the Xbox One did not have native backward compatibility with original Xbox or Xbox 360 games. [3] [4] Xbox Live director of programming Larry "Major Nelson" Hryb suggested users could use the HDMI-in port on the console to pass an Xbox 360 or any other device with HDMI output [5] through Xbox One.
The current revision includes Category 5e (100 MHz), 6 (250 MHz), 6A (500 MHz), and 8 (2,000 MHz). Categories 7 and 7A were not officially recognized by TIA and were generally only used outside the United States. Category 8 was published with ANSI/TIA‑568‑C.2‑1 (June 2016) [9] to meet the performance specification intended by Category 7.
In compilers, backward compatibility may refer to the ability of a compiler for a newer version of the language to accept source code of programs or data that worked under the previous version. [8] A data format is said to be backward compatible when a newer version of the program can open it without errors just like its predecessor. [9]
Microsoft later launched the Xbox Originals program on December 7, 2007, where select backward compatible Xbox games could be purchased digitally on Xbox 360 consoles with the program ending less than two years later in June 2009. The following is a list of all backward compatible games on Xbox 360 under this functionality.