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It also includes a multi-voiced air traffic control simulator. The game's July 1990 release was snarled by a lawsuit from Microsoft, which claimed ownership of some of Sublogic's source code rights, and it was settled with a number of concessions on the part of Sublogic, most notably dropping the phrase "flight simulator" from all of its products.
Simulations of air traffic control allowing a user to act as an air traffic controller. Pages in category "Air traffic control simulators" The following 11 pages are in this category, out of 11 total.
Air Traffic Controller (ぼくは航空管制官, Boku wa Kōkū Kanseikan, shortened as ATC) is a simulation computer game series, developed by TechnoBrain, that simulates the operation of an airport. The games simulate the job of an air traffic controller. The player's mission is to direct planes onto the correct ILS, land them on the runway ...
SayIntentions.AI is an AI-powered, voice recognition-based air traffic control (ATC) system developed by SayAgain Solutions, LLC, designed for use in flight simulators. This system aims to enhance the realism and immersion of flight simulation by utilizing advanced artificial intelligence technologies.
TRACON is a series of game software programs that simulate an air traffic control environment on a personal computer. The games were originally sold by Texas-based Wesson International as an offshoot to their line of professional air traffic control simulation products. TRACON and RAPCON were released in 1989, and TRACON II was released in 1990.
A. ATC code A; ATC code A01; ATC code A02; ATC code A03; ATC code A04; ATC code A05; ATC code A06; ATC code A07; ATC code A08; ATC code A09; ATC code A10; ATC code A11
Non-discrete code assignments in accordance with FAA Order JO 7110.65, 5-2. Also for use in oceanic airspace unless another code is assigned by ATC (US). [3] US: External ARTCC subset. (Block of discrete codes except that xx00 is used as a non-discrete code after all discrete codes are assigned.) [3] 1100 US
Kennedy Approach is an air traffic control simulation computer game released by MicroProse for the Atari 8-bit computers and Commodore 64 in 1985. It was designed by Andy Hollis . [ 1 ] Ports for the Amiga and Atari ST were published in 1988.