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The cycle per second is a once-common English name for the unit of frequency now known as the hertz (Hz). Cycles per second may be denoted by c.p.s., c/s, or, ambiguously, just "cycles" (Cyc., Cy., C, or c). The term comes from repetitive phenomena such as sound waves having a frequency measurable as a number of oscillations, or cycles, per ...
Disintegrations per minute (dpm) and disintegrations per second (dps) are measures of the activity of the source of radioactivity. The SI unit of radioactivity, the becquerel (Bq), is equivalent to one disintegration per second. This unit should not be confused with cps, which is the number of counts received by an instrument from the source.
Actions per minute are the number of actions (such as selecting units or issuing an order) completed within a minute of gameplay in real-time strategy games, most notably in StarCraft. High APM is often associated with skill, as it can indicate that a player both knows what to do in the game and has the manual dexterity to carry it out.
Centipoise, a viscosity subunit, cP, but cps or cPs also used; CERN Proton Synchrotron, a particle accelerator; Counts per second (cps), detected by a radiation monitoring instrument; Cycle per second (c.p.s.), now Hertz
A Geiger counter (/ ˈ ɡ aɪ ɡ ər /, GY-gər; [1] also known as a Geiger–Müller counter or G-M counter) is an electronic instrument used for detecting and measuring ionizing radiation. It is widely used in applications such as radiation dosimetry , radiological protection , experimental physics and the nuclear industry .
In telecommunications, call volume refers to the number of telephone calls made during a certain time period. Depending on context, the phrase may refer to either the number of calls made to a specific physical area or telephone number (such as an emergency service) or the number of calls made between two or more areas (e.g. cities).
The number of instructions per second and floating point operations per second for a processor can be derived by multiplying the number of instructions per cycle with the clock rate (cycles per second given in Hertz) of the processor in question. The number of instructions per second is an approximate indicator of the likely performance of the ...
CPU time is measured in clock ticks or seconds. Sometimes it is useful to convert CPU time into a percentage of the CPU capacity, giving the CPU usage . Measuring CPU time for two functionally identical programs that process identical inputs can indicate which program is faster, but it is a common misunderstanding that CPU time can be used to ...