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  2. Breakout (video game) - Wikipedia

    en.wikipedia.org/wiki/Breakout_(video_game)

    Breakout, a discrete logic (non-microprocessor) game, was designed by Nolan Bushnell and Steve Bristow, both of whom were involved with Atari and its Kee Games subsidiary. Atari produced innovative video games using the Pong hardware as a means of competition against companies making "Pong clones". [10]

  3. Brick Breaker - Wikipedia

    en.wikipedia.org/wiki/Brick_Breaker

    Gameplay from the original release of Brick Breaker. Brick Breaker is a Breakout clone [2] in which the player must smash a wall of bricks by deflecting a bouncing ball with a paddle. The paddle may move horizontally and is controlled with the BlackBerry's trackwheel, the computer's mouse or the touch of a finger (in the case of touchscreen).

  4. Breakout - Wikipedia

    en.wikipedia.org/wiki/Breakout

    Breakout, an influential 1976 arcade game by Atari, and later home versions Breakout clone, a video game with gameplay similar to the original Breakout; Breakout (magazine), a gaming magazine first published in 1981

  5. Super Bunny Breakout on iOS: Atari updates Breakout for the ...

    www.aol.com/news/2012-10-11-super-bunny-breakout...

    If you're interested in trying the game for yourself, you can download a free version to test 10 of the game's levels, or can purchase the full version for $0.99. Click here to download Super ...

  6. Category:Breakout clones - Wikipedia

    en.wikipedia.org/wiki/Category:Breakout_clones

    Block Breaker Deluxe 2; Bolo (Breakout clone) Bomb Bee; Break 'Em All; BreakQuest; Brick Breaker; C. Circus (video game) Circus Atari;

  7. Breakout 2000 - Wikipedia

    en.wikipedia.org/wiki/Breakout_2000

    Breakout 2000 was the first Jaguar project by MP Games, which had previously worked on productivity software for PC and WalZ, a Breakout-style game for Atari ST. Lead programmer Mario Perdue originally developed a Windows 3.1x version of WalZ, which went unreleased due to its similarity with Breakout and fear of lawsuit from Atari. He later ...