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  2. String literal - Wikipedia

    en.wikipedia.org/wiki/String_literal

    C++11 allows raw strings, unicode strings (UTF-8, UTF-16, and UTF-32), and wide character strings, determined by prefixes. It also adds literals for the existing C++ string, which is generally preferred to the existing C-style strings. In Tcl, brace-delimited strings are literal, while quote-delimited strings have escaping and interpolation.

  3. C string handling - Wikipedia

    en.wikipedia.org/wiki/C_string_handling

    Since C11 (and C++11), a new literal prefix u8 is available that guarantees UTF-8 for a bytestring literal, as in char foo [512] = u8 "φωωβαρ";. [7] Since C++20 and C23, a char8_t type was added that is meant to store UTF-8 characters and the types of u8 prefixed character and string literals were changed to char8_t and char8_t ...

  4. C++ string handling - Wikipedia

    en.wikipedia.org/wiki/C++_string_handling

    An std::string can be constructed from a C-style string, and a C-style string can also be obtained from one. [7] The individual units making up the string are of type char, at least (and almost always) 8 bits each. In modern usage these are often not "characters", but parts of a multibyte character encoding such as UTF-8.

  5. C++11 - Wikipedia

    en.wikipedia.org/wiki/C++11

    Neither literal type offers support for string literals with UTF-8, UTF-16, or any other kind of Unicode encodings. C++11 supports three Unicode encodings: UTF-8, UTF-16, and UTF-32 . The definition of the type char has been modified to explicitly express that it is at least the size needed to store an eight-bit coding of UTF-8, and large ...

  6. C++23 - Wikipedia

    en.wikipedia.org/wiki/C++23

    Made support for UTF-8 source files mandatory, providing a portable encoding for source files. Allowed arrays of char and unsigned char to be initialized with UTF-8 string literals. Removed the requirement that wchar_t can encode all characters of the extended character set, in effect allowing UTF-16 to be used for wide string literals.

  7. C++17 - Wikipedia

    en.wikipedia.org/wiki/C++17

    UTF-8 (u8) character literals [10] [13] (UTF-8 string literals have existed since C++11; C++17 adds the corresponding character literals for consistency, though as they are restricted to a single byte they can only store "Basic Latin" and C0 control codes, i.e. ASCII) Hexadecimal floating-point literals [14] [15]

  8. Unicode control characters - Wikipedia

    en.wikipedia.org/wiki/Unicode_control_characters

    For example, the null character (U+0000 NULL) is used in C-programming application environments to indicate the end of a string of characters. In this way, these programs only require a single starting memory address for a string (as opposed to a starting address and a length), since the string ends once the program reads the null character.

  9. Null-terminated string - Wikipedia

    en.wikipedia.org/wiki/Null-terminated_string

    [8] [9] [10] However, it is common to store the subset of ASCII or UTF-8 – every character except NUL – in null-terminated strings. Some systems use "modified UTF-8" which encodes NUL as two non-zero bytes (0xC0, 0x80) and thus allow all possible strings to be stored. This is not allowed by the UTF-8 standard, because it is an overlong ...