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  2. Rush Hour (puzzle) - Wikipedia

    en.wikipedia.org/wiki/Rush_Hour_(puzzle)

    The Rush Hour puzzle set. Rush Hour is a sliding block puzzle invented by Nob Yoshigahara in the 1970s. It was first sold in the United States in 1996. It is now being manufactured by ThinkFun (formerly Binary Arts). ThinkFun now sells Rush Hour spin-offs Rush Hour Jr., Safari Rush Hour, Railroad Rush Hour, Rush Hour Brain Fitness and Rush Hour ...

  3. ThinkFun - Wikipedia

    en.wikipedia.org/wiki/ThinkFun

    From 1992 to 1994, ThinkFun was listed on Inc 500's fastest growing companies list (#299 in 1992, #261 in 1993 and #396 in 1994). [3] [4] [5] In 1996, ThinkFun released its most successful game to date: Rush Hour. Rush Hour, invented by Nob Yoshigahara, is a traffic-jam themed board game with 40 puzzles varying in difficulty. As a result, the ...

  4. Nob Yoshigahara - Wikipedia

    en.wikipedia.org/wiki/Nob_Yoshigahara

    Perhaps best known as a puzzle inventor, he commercially licensed his designs, such as the Rush Hour puzzle game, to companies including Binary Arts (now known as ThinkFun), Ishi Press, and Hanayama. He was also an avid computer programmer who used computers to help solve mathematical puzzles.

  5. No download needed, play free card games right now! Browse and play any of the 40+ online card games for free against the AI or against your friends. Enjoy classic card games such as Hearts, Gin ...

  6. Rush Hour (video game) - Wikipedia

    en.wikipedia.org/wiki/Rush_Hour_(video_game)

    Rush Hour, known in Europe as Speedster, is a video game developed by Clockwork Entertainment and published by Psygnosis for the PlayStation and Windows in 1997. The PlayStation version was ported to Japan and published by Nihon Bussan under the name BattleRound USA (バトルラウンドUSA, BatoruRaundo USA) on April 29, 1998.

  7. Hoppers (game) - Wikipedia

    en.wikipedia.org/wiki/Hoppers_(game)

    The game was created by Nob Yoshigahara, and is based on the classic Peg Solitaire game “The Great Thirteen” which was patented on July 15 by the inventor W.C. Breitenbach [1] Yoshigahara also developed a computer program to develop a wide range of challenges for the game. Hoppers Jr. (Ages 5–7) is also sold by ThinkFun. It has a larger ...