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  2. Payday 2 - Wikipedia

    en.wikipedia.org/wiki/Payday_2

    Players can use skill points to obtain various abilities and bonuses on skill trees representing five criminal archetypes and playstyles. The Mastermind skill tree is pictured in this screenshot. At the end of each heist, the player is presented with a screen with three cards, one of which is to be chosen by the player (called a "Payday").

  3. Payday: The Heist - Wikipedia

    en.wikipedia.org/wiki/Payday:_The_Heist

    Payday: The Heist is a cooperative first-person shooter game developed by Overkill Software and published by Sony Online Entertainment. The game was released for the PlayStation 3 in North America on 18 October 2011, and in Europe on 2 November. [4] It was released then for Windows on 20 October. Payday: The Heist runs on the Diesel game engine.

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  5. Simon Viklund - Wikipedia

    en.wikipedia.org/wiki/Simon_Viklund

    Simon Viklund (born Simon Wiklund, December 1, 1979) is a Swedish freelance video game composer, music producer, sound designer and game designer, who was first known for his work on the 2008 game Bionic Commando Rearmed, in which he was a creative director and composer.

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  7. Constructing skill trees - Wikipedia

    en.wikipedia.org/wiki/Constructing_skill_trees

    Constructing skill trees (CST) is a hierarchical reinforcement learning algorithm which can build skill trees from a set of sample solution trajectories obtained from demonstration. CST uses an incremental MAP ( maximum a posteriori ) change point detection algorithm to segment each demonstration trajectory into skills and integrate the results ...

  8. List of video game developers - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_developers

    This is a list of notable video game companies that have made games for either computers (like PC or Mac), video game consoles, handheld or mobile devices, and includes companies that currently exist as well as now-defunct companies.

  9. Game tree - Wikipedia

    en.wikipedia.org/wiki/Game_tree

    The complete game tree for a game is the game tree starting at the initial position and containing all possible moves from each position; the complete tree is the same tree as that obtained from the extensive-form game representation. To be more specific, the complete game is a norm for the game in game theory.