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Sniper Elite V2 is a 2012 third-person tactical shooter stealth video game developed and published by Rebellion Developments.It is the sequel to 2005's Sniper Elite, which takes place in the same timeframe and location—the Battle of Berlin in April and May 1945—but with an altered narrative.
Introduced in Sniper Elite V2 is the "X-Ray Kill Cam", a feature where upon a successful and skilled shot will, in slow motion, follow the bullet from the rifle to the target's point of impact, showing an anatomically correct x-ray of the body part being hit and the damage the bullet causes to the organs and/or bones. In Sniper Elite III ...
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Sniper Elite (also known as Sniper Elite: Berlin 1945) is a 2005 third-person tactical shooter stealth video game developed by Rebellion Developments and published by MC2 France in Europe and by Namco Hometek in North America, in 2005. In 2012, to coincide with the release of Sniper Elite V2, it was re-issued through Steam by Rebellion itself.
In Sniper: Ghost Warrior 2, the new stealth shooter from City Interactive, you play as a (spoiler) sniper. In this game, you (spoiler) shoot bad guys with deadly precision and you even get to do ...
Sniper Elite 5 takes place following the events of Sniper Elite 4, in 1944, a year before Sniper Elite V2. SOE sniper Karl Fairburne is attached to an Army Ranger battalion in advance of Operation Overlord to assist with securing a beachhead and the village of Colline-Sur-Mer to help give the Americans a foothold and landing point in France.
A direct sequel, Sniper Elite 4, was released in 2017. Sniper Elite III is set around three years prior to the events of V2, following the exploits of OSS officer Karl Fairburne as he participates in the North African conflict during World War II, and works to stop the development of a deadly new weapon and eliminate the renegade Nazi commander ...
Zombie Army Trilogy utilises similar mechanics to Sniper Elite V2 in that the player is encouraged to tackle enemies from afar with their sniper rifle as opposed to attacking them head-on, however this game adopts a more linear level design, with a reduced focus on stealth in favour of an action-oriented approach.