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  2. Classic Text Adventure Masterpieces of Infocom - Wikipedia

    en.wikipedia.org/wiki/Classic_Text_Adventure...

    A reviewer for Next Generation scored the compilation a perfect five out of five stars. He praised the "functionally comprehensive" selection of Infocom games and the six Interactive Fiction Competition games, estimated the total playtime at 1,200 hours minimum, and said the gameplay "represents the pinnacle of well written, interactive fiction."

  3. Infocom - Wikipedia

    en.wikipedia.org/wiki/Infocom

    Infocom games are text adventures where users direct the action by entering short strings of words to give commands when prompted. Generally the program will respond by describing the results of the action, often the contents of a room if the player has moved within the virtual world.

  4. Z-machine - Wikipedia

    en.wikipedia.org/wiki/Z-machine

    The Z-machine is a virtual machine that was developed by Joel Berez and Marc Blank in 1979 and used by Infocom for its text adventure games.Infocom compiled game code to files containing Z-machine instructions (called story files or Z-code files) and could therefore port its text adventures to a new platform simply by writing a Z-machine implementation for that platform.

  5. Zork - Wikipedia

    en.wikipedia.org/wiki/Zork

    Zork is a text adventure game first released in 1977 by developers Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling for the PDP-10 mainframe computer.The original developers and others, as the company Infocom, expanded and split the game into three titles—Zork I: The Great Underground Empire, Zork II: The Wizard of Frobozz, and Zork III: The Dungeon Master—which were released ...

  6. Category:Infocom games - Wikipedia

    en.wikipedia.org/wiki/Category:Infocom_games

    Pages in category "Infocom games" The following 46 pages are in this category, out of 46 total. ... Classic Text Adventure Masterpieces of Infocom; Cutthroats (video ...

  7. A Mind Forever Voyaging - Wikipedia

    en.wikipedia.org/wiki/A_Mind_Forever_Voyaging

    The start of the game A map of A Mind Forever Voyaging world by Aaron A. Reed from 50 Years of Text Games project. The story is set in the United States of North America, which is similar to the real-world United States, in the year 2031. The player controls PRISM, the world's first sentient computer. [2]

  8. Wishbringer - Wikipedia

    en.wikipedia.org/wiki/Wishbringer

    Wishbringer: The Magick Stone of Dreams is an interactive fiction video game written by Brian Moriarty and published by Infocom in 1985. It was intended to be an easier game to solve than the typical Infocom release and provide a good introduction to interactive fiction for inexperienced players, and was well received.

  9. The Lost Treasures of Infocom - Wikipedia

    en.wikipedia.org/wiki/The_Lost_Treasures_of_Infocom

    The Lost Treasures of Infocom was a commercial hit. [3] [4] Peter Doctorow of Activision reported in 1992 that The Lost Treasures of Infocom was "selling extremely well". [3] Jeremy Reimer of Ars Technica wrote, "Retailing for $99, it sold over 100,000 copies and was almost pure profit. The ashes of Infocom saved Activision from bankruptcy." [4]