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  2. HOYO-MiX - Wikipedia

    en.wikipedia.org/wiki/HOYO-MiX

    In an interview with Shanghai Morning Post, Cai Jinhan mentioned that the name "HOYO-MiX" is actually "miHoYo" spelled backward, and "MiX" refers to audio mixing.In "HOYO-MiX," only the letter "i" is lowercase, symbolizing the individual, as "we both respect the individual and serve the collective, which is because we are the music department of miHoYo, and serving the product is essential."

  3. Music of Genshin Impact - Wikipedia

    en.wikipedia.org/wiki/Music_of_Genshin_Impact

    The next soundtrack album, City of Winds and Idylls (风与牧歌之城), is dedicated to the Mondstadt Chapter and commemorates the release of Genshin Impact. [11] The album got released on digital music platforms on September 28, 2020, and the proper release on the official Genshin Impact YouTube channel occurred on November 2, 2020. [12]

  4. Audiokinetic Wwise - Wikipedia

    en.wikipedia.org/wiki/Audiokinetic_Wwise

    Apply the Windows Spatial Audio API, or Dolby Atmos. Wwise allows for on-the-fly audio authoring directly in game. Over a local network, users can create, audition, and tweak sound effects and subtle sound behaviors while the game is being played on another host.

  5. AOL Video - Serving the best video content from AOL and ...

    www.aol.com/video/view/halo-3-odst---audio-log...

    The AOL.com video experience serves up the best video content from AOL and around the web, curating informative and entertaining snackable videos.

  6. MiHoYo - Wikipedia

    en.wikipedia.org/wiki/MiHoYo

    MiHoYo Co., Ltd. [note 1] is a Chinese video game development and publishing company founded in 2012 and headquartered in Shanghai.The company is best known for developing the Honkai franchise, Tears of Themis, Genshin Impact, and Zenless Zone Zero.

  7. Halo Original Soundtrack - Wikipedia

    en.wikipedia.org/wiki/Halo_Original_Soundtrack

    The Halo Original Soundtrack is a soundtrack for the video game Halo: Combat Evolved. Composed and produced by Martin O'Donnell and Michael Salvatori for Bungie , the soundtrack was released on June 11, 2002.

  8. Martin O'Donnell - Wikipedia

    en.wikipedia.org/wiki/Martin_O'Donnell

    In creating music for Halo: Reach, a prequel to Combat Evolved, O'Donnell wanted to create music with a "grittier" feel because of the dark nature of the story. [20] Reach was Bungie's last Halo project. O'Donnell called the prospect of writing new music both a challenge and a relief to step away from the iconic themes of Halo. [21] [22]

  9. List of Halo media - Wikipedia

    en.wikipedia.org/wiki/List_of_Halo_media

    Halo franchise logo. Halo is a science fiction video game franchise created by Bungie and owned and published by Xbox Game Studios.Central to the Halo series are the three first-person shooter video games Halo: Combat Evolved, Halo 2 and Halo 3; novelizations, soundtracks, and other media are also available.