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  2. Binomial approximation - Wikipedia

    en.wikipedia.org/wiki/Binomial_approximation

    The binomial approximation for the square root, + + /, can be applied for the following expression, + where and are real but .. The mathematical form for the binomial approximation can be recovered by factoring out the large term and recalling that a square root is the same as a power of one half.

  3. Methods of computing square roots - Wikipedia

    en.wikipedia.org/wiki/Methods_of_computing...

    A method analogous to piece-wise linear approximation but using only arithmetic instead of algebraic equations, uses the multiplication tables in reverse: the square root of a number between 1 and 100 is between 1 and 10, so if we know 25 is a perfect square (5 × 5), and 36 is a perfect square (6 × 6), then the square root of a number greater than or equal to 25 but less than 36, begins with ...

  4. Square root of 3 - Wikipedia

    en.wikipedia.org/wiki/Square_root_of_3

    The square root of 3 is the positive real number that, when multiplied by itself, gives the number 3. It is denoted mathematically as 3 {\textstyle {\sqrt {3}}} or 3 1 / 2 {\displaystyle 3^{1/2}} . It is more precisely called the principal square root of 3 to distinguish it from the negative number with the same property.

  5. Root-finding algorithm - Wikipedia

    en.wikipedia.org/wiki/Root-finding_algorithm

    Many root-finding processes work by interpolation. This consists in using the last computed approximate values of the root for approximating the function by a polynomial of low degree, which takes the same values at these approximate roots. Then the root of the polynomial is computed and used as a new approximate value of the root of the ...

  6. Newton's method - Wikipedia

    en.wikipedia.org/wiki/Newton's_method

    The rate of convergence is distinguished from the number of iterations required to reach a given accuracy. For example, the function f(x) = x 20 − 1 has a root at 1. Since f ′(1) ≠ 0 and f is smooth, it is known that any Newton iteration convergent to 1 will converge quadratically. However, if initialized at 0.5, the first few iterates of ...

  7. Square root - Wikipedia

    en.wikipedia.org/wiki/Square_root

    The square root of a positive integer is the product of the roots of its prime factors, because the square root of a product is the product of the square roots of the factors. Since p 2 k = p k , {\textstyle {\sqrt {p^{2k}}}=p^{k},} only roots of those primes having an odd power in the factorization are necessary.

  8. Bhāskara I's sine approximation formula - Wikipedia

    en.wikipedia.org/wiki/Bhāskara_I's_sine...

    The formula is given in verses 17–19, chapter VII, Mahabhaskariya of Bhāskara I. A translation of the verses is given below: [3] (Now) I briefly state the rule (for finding the bhujaphala and the kotiphala, etc.) without making use of the Rsine-differences 225, etc. Subtract the degrees of a bhuja (or koti) from the degrees of a half circle (that is, 180 degrees).

  9. Fast inverse square root - Wikipedia

    en.wikipedia.org/wiki/Fast_inverse_square_root

    Lighting and reflection calculations, as in the video game OpenArena, use the fast inverse square root code to compute angles of incidence and reflection.. Fast inverse square root, sometimes referred to as Fast InvSqrt() or by the hexadecimal constant 0x5F3759DF, is an algorithm that estimates , the reciprocal (or multiplicative inverse) of the square root of a 32-bit floating-point number in ...