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  2. Procedural programming - Wikipedia

    en.wikipedia.org/wiki/Procedural_programming

    Procedural programming is a programming paradigm, classified as imperative programming, [1] that involves implementing the behavior of a computer program as procedures (a.k.a. functions, subroutines) that call each other. The resulting program is a series of steps that forms a hierarchy of calls to its constituent procedures.

  3. Procedural rhetoric - Wikipedia

    en.wikipedia.org/wiki/Procedural_rhetoric

    The term "procedural rhetoric" was developed by Ian Bogost in his book Persuasive Games: The Expressive Power of Videogames. [3] Bogost defines procedural rhetoric as "the art of persuasion through rule-based representations and interactions, rather than the spoken word, writing, images, or moving pictures" [4] and "the art of using processes persuasively."

  4. Category:Procedural programming languages - Wikipedia

    en.wikipedia.org/wiki/Category:Procedural...

    العربية; বাংলা; 閩南語 / Bân-lâm-gú; Беларуская (тарашкевіца) Bosanski; Čeština; Deutsch; Ελληνικά; Español

  5. Prolog - Wikipedia

    en.wikipedia.org/wiki/Prolog

    Prolog is a logic programming language that has its origins in artificial intelligence, automated theorem proving and computational linguistics. [1] [2] [3]Prolog has its roots in first-order logic, a formal logic, and unlike many other programming languages, Prolog is intended primarily as a declarative programming language: the program is a set of facts and rules, which define relations.

  6. Linguistic performance - Wikipedia

    en.wikipedia.org/wiki/Linguistic_performance

    Part of the motivation for the distinction between performance and competence comes from speech errors: despite having a perfect understanding of the correct forms, a speaker of a language may unintentionally produce incorrect forms. This is because performance occurs in real situations, and so is subject to many non-linguistic influences.

  7. Sentence diagram - Wikipedia

    en.wikipedia.org/wiki/Sentence_diagram

    A sentence diagram is a pictorial representation of the grammatical structure of a sentence. The term "sentence diagram" is used more when teaching written language, where sentences are diagrammed. The model shows the relations between words and the nature of sentence structure and can be used as a tool to help recognize which potential ...

  8. Models of communication - Wikipedia

    en.wikipedia.org/wiki/Models_of_communication

    For example, communicator and audience research studies the first component while perception research is concerned with the second component. In Gerbner's example, "a man notices a house burning across the street and shouts 'Fire! '". In this case, "someone" corresponds to the man and the perceived event is the burning house.

  9. Syntax diagram - Wikipedia

    en.wikipedia.org/wiki/Syntax_diagram

    The representation of a grammar is a set of syntax diagrams. Each diagram defines a "nonterminal" stage in a process. There is a main diagram which defines the language in the following way: to belong to the language, a word must describe a path in the main diagram. Each diagram has an entry point and an end point.