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This category is a list of video games with gameplay specifically designed to simulate computer hacking. For fictional hackers who appear in video games , see Category:Hackers in video games . Subcategories
Sean Gubelman, the developer. Hackmud is a massively multiplayer online video game and/or MUD that simulates 1990s hacker subculture through text-based adventure. Players use social engineering, scripting, and cracks in a text-based terminal to influence and control other players in the simulation. [1]
Street Hacker is a hacking simulator game developed by VirtuWeb Interactive. Unlike other hacking simulation games, the in-game engine is made to appear more like an actual computer system similar to the Linux OS/Shell.
OurMine, a hacker group of unknown origin that has compromised various websites and Twitter accounts as a way of advertising their "professional services". P.H.I.R.M., an early hacking group that was founded in the early 1980s. Phone Losers of America, an internet prank call community founded in 1994 as a phone phreaking and hacking group.
The manifestation of hacker culture in the form of spectacular pranks is the most visible aspect of this culture to the world at large, but many hacker subcultures exist at MIT, and elsewhere. Roof and tunnel hacking , a form of urban exploration , is also related to but not identical to "hacking" as described in this article.
Uplink (also known in North America as Uplink: Hacker Elite) is a simulation video game released in 2001 by the British company Introversion Software.The player takes charge of a freelance computer hacker in a fictional futuristic 2010, and must break into foreign computers, complete contracts and purchase new hardware to hack into increasingly harder computer systems.
In early November 2016, Carter reported that the FBI performed an early-morning raid on his recording studio, resulting in a temporary seizure of all technical equipment. The raid was triggered by an attempt to access customer profiles at numerous retail stores across the country, primarily Safeway, of which some were utilized for prank phone ...
The concept of "Google hacking" dates back to August 2002, when Chris Sullo included the "nikto_google.plugin" in the 1.20 release of the Nikto vulnerability scanner. [4] In December 2002 Johnny Long began to collect Google search queries that uncovered vulnerable systems and/or sensitive information disclosures – labeling them googleDorks.