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  2. Framebuffer - Wikipedia

    en.wikipedia.org/wiki/Framebuffer

    A frame buffer may be designed with enough memory to store two frames worth of video data. In a technique known generally as double buffering or more specifically as page flipping, the framebuffer uses half of its memory to display the current frame. While that memory is being displayed, the other half of memory is filled with data for the next ...

  3. Video random-access memory - Wikipedia

    en.wikipedia.org/wiki/Video_random-access_memory

    GDDR5X SDRAM on an NVIDIA GeForce GTX 1080 Ti graphics card. Video random-access memory (VRAM) is dedicated computer memory used to store the pixels and other graphics data as a framebuffer to be rendered on a computer monitor. [1] It often uses a different technology than other computer memory, in order to be read quickly for display on a screen.

  4. Shared graphics memory - Wikipedia

    en.wikipedia.org/wiki/Shared_graphics_memory

    Graphics display was facilitated by the use of an expansion card with its own memory plugged into an ISA slot. The first IBM PC to use the SMA was the IBM PCjr, released in 1984. Video memory was shared with the first 128 KiB of RAM. The exact size of the video memory could be reconfigured by software to meet the needs of the current program.

  5. TurboCache - Wikipedia

    en.wikipedia.org/wiki/TurboCache

    Nvidia's TurboCache technology is a method of allowing video cards more available video memory by using both onboard video memory and main system memory. Main memory is accessed using the high-bandwidth PCI-Express bus. TurboCache was developed as a means to provide a better cost/performance ratio by reducing the amount of memory modules on the ...

  6. Free and open-source graphics device driver - Wikipedia

    en.wikipedia.org/wiki/Free_and_open-source...

    Nvidia distributes proprietary device drivers for Tegra through OEMs and as part of its Linux for Tegra (formerly L4T) development kit. [49] Nvidia and a partner, Avionic Design, were working on submitting Grate (free and open-source drivers for Tegra) upstream of the mainline Linux kernel in April 2012.

  7. Ada Lovelace (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Ada_Lovelace_(micro...

    Each memory controller uses a 32-bit connection with up to 12 controllers present for a combined memory bus width of 384-bit. The Lovelace architecture can use either GDDR6 or GDDR6X memory. GDDR6X memory features on the desktop GeForce RTX 40 series while the more energy-efficient GDDR6 memory is used on its corresponding mobile versions and ...

  8. Scalable Link Interface - Wikipedia

    en.wikipedia.org/wiki/Scalable_Link_Interface

    It is possible to run SLI without using the bridge connector on a pair of low-end to mid-range graphics cards (e.g., 7100GS or 6600GT) with Nvidia's Forceware drivers 80.XX or later. Since these graphics cards do not use as much bandwidth, data can be relayed through just the chipsets on the motherboard. However, if there are two high-end ...

  9. HyperMemory - Wikipedia

    en.wikipedia.org/wiki/HyperMemory

    HyperMemory was a brand for ATI's method of using the motherboard's main system RAM as part of or all of the video card's video memory on their line of Radeon video cards and motherboard chipsets. It relies on new fast data transfer mechanisms within PCI Express. [1] [2] [3]