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A four-colored map of the states of the United States (ignoring lakes and oceans) In mathematics, the four color theorem, or the four color map theorem, states that no more than four colors are required to color the regions of any map so that no two adjacent regions have the same color. Adjacent means that two regions share a common boundary of ...
The Inglehart–Welzel cultural map of the world is a scatter plot created by political scientists Ronald Inglehart and Christian Welzel based on the World Values Survey and European Values Survey. [1] It depicts closely linked cultural values that vary between societies in two predominant dimensions: traditional versus secular-rational values ...
A trichrome map-coloring game in progress, on a map of the United States. On their turn, a player may choose any of the three colors to shade an unshaded state, so long as it would not share a color with a bordering state. Three states have become unshadeable, being surrounded by all three colors. Several map-coloring games are studied in ...
Gall–Peters projection. The Gall–Peters projection is a rectangular, equal-area map projection. Like all equal-area projections, it distorts most shapes. It is a cylindrical equal-area projection with latitudes 45° north and south as the regions on the map that have no distortion. The projection is named after James Gall and Arno Peters.
Cognitive mapping is the implicit, mental mapping the explicit part of the same process. In most cases, a cognitive map exists independently of a mental map, an article covering just cognitive maps would remain limited to theoretical considerations. Mental mapping is typically associated with landmarks, locations, and geography when demonstrated.
Critical cartography. Critical cartography is a set of mapping practices and methods of analysis grounded in critical theory, specifically the thesis that maps reflect and perpetuate relations of power, typically in favor of a society's dominant group. [1] Critical cartographers aim to reveal the “‘hidden agendas of cartography’ as tools ...
Strategy. Game theory is the study of mathematical models of strategic interactions. [1] It has applications in many fields of social science, and is used extensively in economics, logic, systems science and computer science. [2] Initially, game theory addressed two-person zero-sum games, in which a participant's gains or losses are exactly ...
Perfect information: A game has perfect information if it is a sequential game and every player knows the strategies chosen by the players who preceded them. Constant sum: A game is a constant sum game if the sum of the payoffs to every player are the same for every single set of strategies. In these games, one player gains if and only if ...