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  2. Iterative deepening depth-first search - Wikipedia

    en.wikipedia.org/wiki/Iterative_deepening_depth...

    function Depth-Limited-Search-Backward(u, Δ, B, F) is prepend u to B if Δ = 0 then if u in F then return u (Reached the marked node, use it as a relay node) remove the head node of B return null foreach parent of u do μ ← Depth-Limited-Search-Backward(parent, Δ − 1, B, F) if μ null then return μ remove the head node of B return null

  3. Derivation of the conjugate gradient method - Wikipedia

    en.wikipedia.org/wiki/Derivation_of_the...

    Notice in particular how the residual is calculated iteratively step-by-step, instead of anew every time: + = + = (+) = It is possibly true that = prematurely, which would bring numerical problems. However, for particular choices of p 0 , p 1 , p 2 , … {\displaystyle {\boldsymbol {p}}_{0},{\boldsymbol {p}}_{1},{\boldsymbol {p}}_{2},\ldots ...

  4. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    Depth-first search (DFS) is an algorithm for traversing or searching tree or graph data structures. The algorithm starts at the root node (selecting some arbitrary node as the root node in the case of a graph) and explores as far as possible along each branch before backtracking.

  5. Recursion (computer science) - Wikipedia

    en.wikipedia.org/wiki/Recursion_(computer_science)

    A basic example of short-circuiting is given in depth-first search (DFS) of a binary tree; see binary trees section for standard recursive discussion. The standard recursive algorithm for a DFS is: base case: If current node is Null, return false; recursive step: otherwise, check value of current node, return true if match, otherwise recurse on ...

  6. Iterative deepening A* - Wikipedia

    en.wikipedia.org/wiki/Iterative_deepening_A*

    Iterative-deepening-A* works as follows: at each iteration, perform a depth-first search, cutting off a branch when its total cost () = + exceeds a given threshold.This threshold starts at the estimate of the cost at the initial state, and increases for each iteration of the algorithm.

  7. Prim's algorithm - Wikipedia

    en.wikipedia.org/wiki/Prim's_algorithm

    The algorithm operates by building this tree one vertex at a time, from an arbitrary starting vertex, at each step adding the cheapest possible connection from the tree to another vertex. The algorithm was developed in 1930 by Czech mathematician VojtÄ›ch Jarník [ 1 ] and later rediscovered and republished by computer scientists Robert C. Prim ...

  8. Kruskal's algorithm - Wikipedia

    en.wikipedia.org/wiki/Kruskal's_algorithm

    Kruskal's algorithm [1] finds a minimum spanning forest of an undirected edge-weighted graph.If the graph is connected, it finds a minimum spanning tree.It is a greedy algorithm that in each step adds to the forest the lowest-weight edge that will not form a cycle. [2]

  9. Ford–Fulkerson algorithm - Wikipedia

    en.wikipedia.org/wiki/Ford–Fulkerson_algorithm

    The Ford–Fulkerson method or Ford–Fulkerson algorithm (FFA) is a greedy algorithm that computes the maximum flow in a flow network.It is sometimes called a "method" instead of an "algorithm" as the approach to finding augmenting paths in a residual graph is not fully specified [1] or it is specified in several implementations with different running times. [2]