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Mass Effect 3 is a 2012 action role-playing video game developed by BioWare and published by Electronic Arts.The third major entry in the Mass Effect series and the final installment of the original trilogy, it was released in March 2012 for Windows, Xbox 360, and PlayStation 3.
Mass Effect 3: Leviathan is a downloadable content (DLC) pack developed by BioWare and published by Electronic Arts for the 2012 action role-playing video game Mass Effect 3. It was released for Microsoft Windows , PlayStation 3 , and Xbox 360 on August 28, 2012, with a delayed release in Europe on the PS3 platform set for August 29, 2012.
Mass Effect: Genesis 2: April 2, 2013 Yes [11] Adds an interactive comic that allows the player to impact the story of Mass Effect 3 with several major plot decisions of the original Mass Effect and Mass Effect 2. This is primarily for players that have not played the earlier games, and want to catchup on the storyline as well as unique player ...
Mass Effect 3: Citadel is the final piece of single-player DLC for Mass Effect 3. [3] Unlike its immediate predecessor, Omega, which was developed at BioWare Montreal, Citadel was developed out of BioWare Edmonton, the same studio that headed development on the original Mass Effect trilogy. [9]
The Citadel is a fictional space station and megastructure in the Mass Effect franchise of video games developed by BioWare.An ancient station supposedly constructed by the long-dead Protheans, it serves as the hub of interstellar politics and society in the Milky Way galaxy due to its status as the capital of the Citadel Council, the dominant galactic polity within the Mass Effect universe.
The Xbox 360 version includes all DLC that came with the original games, with Cerberus Network for Mass Effect 2 and Mass Effect 3 remaining unchanged. The PC version is the same as Xbox 360, except both Bring Down the Sky and Pinnacle Station are available for free as per the standalone purchase of the PC version.
[4] [5] Artwork by American illustrator Syd Mead in particular represents a significant visual influence for the architecture and living conditions of intergalactic society for the Mass Effect setting, such as the Citadel space station. [4] The “geography” of the Mass Effect universe is a blend of fictional concepts and realism. [6]
Towards the end of Mass Effect 3, the human Systems Alliance and its allies launch an all-out assault on the Reapers in a last-ditch effort to retake Earth, and activate the Crucible by joining it with the Citadel as it is theorized to be capable of defeating the Reapers. Shepard reaches a Reaper transportation beam following an extended battle ...