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Scaleform GFx is a discontinued game development middleware package, a vector graphics rendering engine used to display Adobe Flash-based user interfaces and HUDs for video games. [6] In March 2011, Autodesk acquired Scaleform Corporation [7] and Scaleform GFx became part of the Autodesk Gameware line of middleware. On July 12, 2018, Autodesk ...
A graphical user interface builder (or GUI builder), also known as GUI designer or sometimes RAD IDE, is a software development tool that simplifies the creation of GUIs by allowing the designer to arrange graphical control elements (often called widgets) using a drag-and-drop WYSIWYG editor. Without a GUI builder, a GUI must be built by ...
Scaleform Corporation was a developer providing middleware for use in the video game industry. As a result of Autodesk's acquisition of the company in March 2011, [1] Scaleform has become part of the Autodesk Gameware line of middleware. As of July 2017, Autodesk no longer makes Scaleform available for purchase. [2]
It is also used in Oddworld: Stranger's Wrath [1] and many Gameloft games to display user interface screens and menus such as the player's inventory. gameswf is a prototype of Scaleform GFx, [2] advanced cross-platform GUI solution.
XAML is a markup system that underlies user interface components of Microsoft's .NET Framework 3.0 and above. Its scope is more ambitious than that of most user interface markup languages, since program logic and styles are also embedded in the XAML document. Functionally, it can be seen as a combination of XUL, SVG, CSS, and JavaScript into a ...
Web browsers are an example of these types of windows. Text terminal windows present a character-based, command-driven text user interfaces within the overall graphical interface. MS-DOS and Unix consoles are examples of these types of windows. Terminal windows often conform to the hotkey and display conventions of CRT-based terminals that ...
Example of a ZUI. In computing, a zooming user interface or zoomable user interface (ZUI, pronounced zoo-ee) is a type of graphical user interface (GUI) where users can change the scale of the viewed area in order to see more detail or less, and browse through different documents.
A user interface markup language is a markup language that renders and describes graphical user interfaces and controls. Many of these markup languages are dialects of XML and are dependent upon a pre-existing scripting language engine, usually a JavaScript engine, for rendering of controls and extra scriptability.