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A Blender screenshot displaying the 3D test model Suzanne. Computer graphics deals with generating images and art with the aid of computers.Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications.
The field of data and information visualization is of interdisciplinary nature as it incorporates principles found in the disciplines of descriptive statistics (as early as the 18th century), [13] visual communication, graphic design, cognitive science and, more recently, interactive computer graphics and human-computer interaction. [14]
All graphical elements can be specified in a textual source file that can be compiled into a binary file or one of two text representations. CGM provides a means of graphics data interchange for computer representation of 2D graphical information independent from any particular application, system, platform, or device.
Early algorithms for Boolean operations on polygons were based on the use of bitmaps.Using bitmaps in modeling polygon shapes has many drawbacks. One of the drawbacks is that the memory usage can be very large, since the resolution of polygons is proportional to the number of bits used to represent polygons.
Architecture of OpenSceneGraph, an open-source 3D graphics API supporting feature-rich and widely adopted scene graph implementation. A scene graph is a general data structure commonly used by vector-based graphics editing applications and modern computer games, which arranges the logical and often spatial representation of a graphical scene.
Pages in category "Computer graphics data structures" The following 31 pages are in this category, out of 31 total. This list may not reflect recent changes. C.
Software visualization [1] [2] or software visualisation refers to the visualization of information of and related to software systems—either the architecture of its source code or metrics of their runtime behavior—and their development process by means of static, interactive or animated 2-D or 3-D [3] visual representations of their structure, [4] execution, [5] behavior, [6] and evolution.
A modern rendering of the Utah teapot, an iconic model in 3D computer graphics created by Martin Newell in 1975. Computer graphics is a sub-field of computer science which studies methods for digitally synthesizing and manipulating visual content. Although the term often refers to the study of three-dimensional computer graphics, it also ...