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  2. Oculus Quill - Wikipedia

    en.wikipedia.org/wiki/Oculus_Quill

    Quill is a painting and animation software for virtual reality. It runs on Microsoft Windows with Oculus Rift headsets. It is used to create 3D paintings and animated cartoons. Quill was released on November 29, 2016 on the Oculus Store. [1]

  3. Virtual reality - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality

    Forte released the VFX1, a PC-powered virtual reality headset that same year. In 1999, entrepreneur Philip Rosedale formed Linden Lab with an initial focus on the development of VR hardware. In its earliest form, the company struggled to produce a commercial version of "The Rig", which was realized in prototype form as a clunky steel ...

  4. Microsoft 3D Viewer - Wikipedia

    en.wikipedia.org/wiki/Microsoft_3D_Viewer

    These are ways in which the app can showcase the 3D object by changing the viewing angle. For example, the "Turntable" item rotates the viewpoint around the object latitudinally. If the device running the app is equipped with a camera, the app can create a mixed reality experience that will allow you to tap on a surface you are viewing, and the ...

  5. OpenVR - Wikipedia

    en.wikipedia.org/wiki/OpenVR

    OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [ 3 ] [ 4 ] The SteamVR platform uses it as the default application programming interface and runtime. [ 5 ]

  6. Windows Mixed Reality - Wikipedia

    en.wikipedia.org/wiki/Windows_Mixed_Reality

    Its flagship device, Microsoft HoloLens, was announced at the "Windows 10: The Next Chapter" press event on January 21, 2015. [2] The HoloLens provides an augmented reality experience where a live presentation of physical real-world elements is incorporated with that of virtual elements (referred to as "holograms" [a] by Microsoft) [3] [4] [5] such that they are perceived to exist together in ...

  7. OpenXR - Wikipedia

    en.wikipedia.org/wiki/OpenXR

    The standard provides an API aimed for application developers targeting virtual reality or augmented reality hardware. This enables developers to build applications that will work across a wide variety of devices. [10] The fundamental elements of this API are: XrSpace: a representation of the 3D space; XrInstance: a representation of the OpenXR ...

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