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A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
Code points are commonly used in character encoding, where a code point is a numerical value that maps to a specific character.In character encoding code points usually represent a single grapheme—usually a letter, digit, punctuation mark, or whitespace—but sometimes represent symbols, control characters, or formatting. [4]
Unicode defines two mapping methods: the Unicode Transformation Format (UTF) encodings, and the Universal Coded Character Set (UCS) encodings. An encoding maps (possibly a subset of) the range of Unicode code points to sequences of values in some fixed-size range, termed code units. All UTF encodings map code points to a unique sequence of ...
Each Unicode code point is encoded either as one or two 16-bit code units. Code points less than 2 16 ("in the BMP") are encoded with a single 16-bit code unit equal to the numerical value of the code point, as in the older UCS-2. Code points greater than or equal to 2 16 ("above the BMP") are encoded using two 16-bit code units.
The number of code points in each block must be a multiple of 16. A block may contain code points that are reserved, not-assigned, etc. Each character that is assigned, has a single "block name" value from the 338 names assigned as of Unicode version 16.0. Unassigned code points outside of an existing block have the default value "No_block".
iconv – a program and standardized API to convert encodings; luit – a program that converts encoding of input and output to programs running interactively; International Components for Unicode – A set of C and Java libraries to perform charset conversion. uconv can be used from ICU4C. Windows: Encoding.Convert – .NET API [15]
The last code point in Unicode is the last code point in plane 16, U+10FFFF. As of Unicode version 16.0, five of the planes have assigned code points (characters), and seven are named. The limit of 17 planes is due to UTF-16 , which can encode 2 20 code points (16 planes) as pairs of words , plus the BMP as a single word. [ 2 ]
The Unicode Standard encodes almost all standard characters used in mathematics. [1] Unicode Technical Report #25 provides comprehensive information about the character repertoire, their properties, and guidelines for implementation. [1] Mathematical operators and symbols are in multiple Unicode blocks. Some of these blocks are dedicated to, or ...