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  2. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.

  3. Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Redemption

    Red Dead Redemption is one of the first games by Rockstar to use an original score. Music supervisor Ivan Pavlovich cited the large scale of the game as one of the largest difficulties when producing the score; to achieve an effective gaming experience, the game could not solely feature licensed music, like previous Rockstar games. [90]

  4. Development of Red Dead Redemption - Wikipedia

    en.wikipedia.org/wiki/Development_of_Red_Dead...

    Red Dead Redemption is one of the first games by Rockstar to use an original score. Music supervisor Ivan Pavlovich cited the large scale of the game as one of the largest difficulties when producing the score; to achieve an effective gaming experience, the game could not solely feature licensed music, like previous Rockstar games. [53]

  5. Max Payne 3 - Wikipedia

    en.wikipedia.org/wiki/Max_Payne_3

    Max Payne 3 is a 2012 third-person shooter game developed and published by Rockstar Games.The game was first released for PlayStation 3 and Xbox 360 on May 15, 2012; a Windows port was released on May 29, followed by an OS X port on June 20, 2013. [3]

  6. Red Dead Revolver - Wikipedia

    en.wikipedia.org/wiki/Red_Dead_Revolver

    Red Dead Revolver is a 2004 action-adventure game developed by Rockstar San Diego and published by Rockstar Games.It is the first entry in the Red Dead series, and was released for the PlayStation 2 and Xbox in May 2004. [3]

  7. Manhunt 2 - Wikipedia

    en.wikipedia.org/wiki/Manhunt_2

    Manhunt 2 is a 2007 stealth game by Rockstar Games. It was developed by Rockstar London for Microsoft Windows and PlayStation 2, Rockstar Leeds for the PlayStation Portable, and Rockstar Toronto for the Wii. It is the sequel to 2003's Manhunt and was released in North America on 29 October 2007, and in PAL territories from 31 October 2008. [1]

  8. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    He supplied horns, electric and bass guitars, and percussion parts to fit with the car chase scenes. "We wanted everything to set the right tone", he explained. [47] The Rockstar team wanted to synergise the game world's depiction of California with the radio stations by licensing tracks that imparted an appropriate "Cali feel". [45]

  9. Grand Theft Auto: Liberty City Stories - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto:_Liberty...

    As stated in an IGN preview, "Rockstar dropped Renderware in favor of a brand new in-house engine to best utilize the resolution, texture density and particle effects of the PSP". [24] Until the release of Liberty City Stories, RenderWare had been the game engine behind every 3D game in the Grand Theft Auto III era.