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Pool of Radiance was well received by the gaming press and won the Origins Award for Best Fantasy or Science Fiction Computer Game of 1988. [28] For the second annual "Beastie Awards" in 1989, Dragon ' s readers voted Pool of Radiance the best fantasy role-playing game, with Ultima V as the runner-up for the year. The Apple II version was the ...
Like the original, Drakengard 2 combines on-foot hack and slash with aerial combat stages and role-playing mechanics. The previous game's producer, writer and character designer returned to their respective roles. The game was designed as a more mainstream game in light of the previous game's dark aesthetic and story.
The game was the second crossover between Nintendo and Square Enix characters. [10] [11] The game's website featured a character creator mixing Mario and Dragon Quest franchises. [12] The Japanese magazine Famitsu gave the game 36/40 points. [13] The game sold 430,000 copies as of August 2008. [14] Itadaki Street Mobile: October 1, 2007 Square ...
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The player character is a knight who flies on the back of a metallic dragon equipped with a lance and various magic items (among other things a magic orb that acts as a radar in the game). The player's dragon can use its recharging magical breath to attack and can also attack with its claws or bite if the dragon passes closely above enemies ...
Adventure Game Interpreter (AGI) King's Quest III: To Heir Is Human: Sierra On-Line: Sierra On-Line DOS, Apple II, Apple IIGS, Amiga, Atari ST, Mac, Tandy Color Computer 3: 1 October 1986: Adventure Game Interpreter (AGI) Dead Zone: Sunsoft: Sunsoft Famicom Disk System: 20 November 1986 [proprietary engine] SuishÅ no Dragon: Square: Square ...
Hi-Res Adventures is a series of graphic adventure games developed by On-Line Systems (later Sierra Entertainment). It includes all seven graphic adventure games released by the company prior to the release of the company's landmark King's Quest. [1] [2] Hi-Res Adventure #0 - Mission Asteroid (1980) Hi-Res Adventure #1 - Mystery House (1980)
Players can use a variety of weapons to defeat enemies, and they can dodge and parry hostile attacks. As players progress in the game, they will unlock new talents, further boosting their combat capabilities and allowing players to specialize in one of three Archetypes: Melee Focused, Magic Focused, and Ranged Focus.