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The Atari 5200 SuperSystem or simply Atari 5200 is a home video game console introduced in 1982 by Atari, Inc. as a higher-end complement for the popular Atari Video Computer System. [2] The VCS was renamed to Atari 2600 at the time of the 5200's launch. [ 3 ]
By Christmas 1982, Coleco had sold more than 500,000 units, [8] [9] in part on the strength of Donkey Kong as the bundled game. [10] ColecoVision's main competitor was the less commercially successful Atari 5200. [11] [12] [13] Sales quickly passed 1 million in early 1983. [14]
The generation began in November 1976 with the release of the Fairchild Channel F. [1] This was followed by the Atari 2600 in 1977, [2] Magnavox Odyssey² in 1978, [3] Intellivision in 1980 [4] and then the Emerson Arcadia 2001, ColecoVision, Atari 5200, and Vectrex, [5] all in 1982. By the end of the era, there were over 15 different consoles.
Sega's ports for the Atari 2600, 5200, Atari 8-bit, Intellivision, and Commodore 64 (cartridge version) include two of the four levels from the arcade original, while the ColecoVision release is missing the "Snake Lake" level. The Atari 2600 version was released in March 1984, while the ColecoVision version was released in October of the same year.
The Atari 5200. The Atari 5200 is a home video game console released in November 1982. In total, 69 [a] games were officially released for the Atari 5200. Gremlins was the last game released by Atari for the 5200. [1] [2] This list excludes any hobbyist-developed games. See Lists of video games for related lists.
It was available on the Atari 2600, Atari 5200, Atari 8-bit computers, ColecoVision, Commodore 64, and VIC-20. Gameplay. The player jumping in the mines.
At the June 1984 Consumer Electronics Show, Activision did not reveal any new games for Atari 2600 or Intellivision and showed older games in new formats, including Pitfall II: Lost Caverns for Commodore 64, Atari 8-bit computers, ColecoVision, IBM PCjr, and the Coleco Adam. [21] The game was released for Atari 5200 in November 1984. [16]
For the Colecovision, Atari 5200, SG-1000. and Vectrex? The general consensus among hardcore retro gaming historians seems to be these are distinct from the second/third generation, but were cut short due to the crash and kinda missed with the generations system was popularized in the late 2000s.