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  2. Product-family engineering - Wikipedia

    en.wikipedia.org/wiki/Product-family_engineering

    Product-family engineering (PFE), also known as product-line engineering, ... The first phase is the starting up of the whole process. In this phase some important ...

  3. Product line extension - Wikipedia

    en.wikipedia.org/wiki/Product_line_extension

    The company can extend its product line down-market stretch, up-market stretch, or both ways. Product line extensions are a process where companies with an established brand alter the factors of a product or products to satisfy a refined segment in the market. [1] There are two types of product line extensions, horizontal and vertical.

  4. Product lining - Wikipedia

    en.wikipedia.org/wiki/Product_lining

    Product line pricing is a product pricing strategy, used when a company has more than one product in a product line. [10] It is a process that traders adopt to separate products in the same category into various price groups, to create different quality levels in the customers’ minds.

  5. Apple's future product lineup is starting to come into focus

    www.aol.com/apples-future-product-lineup...

    Apple's possible future product lineup suggests the giant is entering a new era. Many devices are reportedly in the works at the tech giant, and many of them are very different from its golden ...

  6. List of Apple products - Wikipedia

    en.wikipedia.org/wiki/List_of_Apple_products

    This timeline of Apple products is a list of all computers, phones, tablets, wearables, and other products made by Apple Inc. This list is ordered by the release date of the products. Macintosh Performa models were often physically identical to other models, in which case they are omitted in favor of the identical twin.

  7. Software product line - Wikipedia

    en.wikipedia.org/wiki/Software_product_line

    Software product lines (SPLs), or software product line development, refers to software engineering methods, tools and techniques for creating a collection of similar software systems from a shared set of software assets using a common means of production.