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Factorio is a construction and management simulation game developed and published by Czech studio Wube Software. The game was announced via an Indiegogo crowdfunding campaign in 2013 and released for Windows , macOS , and Linux on 14 August 2020 following an early access phase, which was made available on 25 February 2016.
Unlike other genres, construction and management simulations seldom offer a progression in storyline, and the level design is a simple space where the player can build. Some games offer pre-built scenarios, which include victory conditions such as reaching a level of wealth, or surviving worsening conditions.
Procedural generation is a common technique in computer programming to automate the creation of certain data according to guidelines set by the programmer. Many games generate aspects of the environment or non-player characters procedurally during the development process in order to save time on asset creation.
The design and oversight of the Valentin's construction was carried out by the Organisation Todt. Marineoberbaurat Edo Meiners was in charge overall; the on-site supervising engineer was Erich Lackner. [2] He had a lengthy post-war career, becoming one of Germany's most prominent civil engineers. [citation needed]
The minimum railway curve radius is the shortest allowable design radius for the centerline of railway tracks under a particular set of conditions. It has an important bearing on construction costs and operating costs and, in combination with superelevation (difference in elevation of the two rails) in the case of train tracks , determines the ...
Factorio: Wube Software Wube Software Action, Indie, Real-time strategy, Survival: 14 August 2020 Fall of Gyes: Black Cloud Studios Black Cloud Studios Visual novel: March 18, 2016 Firewatch: Campo Santo: Panic: Adventure: Feb 9, 2016 Fistful of Frags: Fistful of Frags Team Fistful of Frags Team FPS, Indie, Western: May 9, 2014 Fortoresse ...
The familiar pressed-metal Jeep grille was a Ford design feature and incorporated in the final design by the Army. Because the US War Department required a large number of vehicles in a short time, Willys-Overland granted the US Government a non-exclusive license to allow another company to manufacture vehicles using Willys' specifications.
XCOM 2 is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K.It is the sequel to 2012's reboot of the series, XCOM: Enemy Unknown; it takes place 20 years after the events of Enemy Unknown.