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  2. Multidimensional parity-check code - Wikipedia

    en.wikipedia.org/wiki/Multidimensional_parity...

    A multidimensional parity-check code (MDPC) is a type of error-correcting code that generalizes two-dimensional parity checks to higher dimensions. It was developed as an extension of simple parity check methods used in magnetic recording systems and radiation-hardened memory designs .

  3. Parity-check matrix - Wikipedia

    en.wikipedia.org/wiki/Parity-check_matrix

    Formally, a parity check matrix H of a linear code C is a generator matrix of the dual code, C ⊥. This means that a codeword c is in C if and only if the matrix-vector product Hc ⊤ = 0 (some authors [1] would write this in an equivalent form, cH ⊤ = 0.) The rows of a parity check matrix are the coefficients of the parity check equations. [2]

  4. Error detection and correction - Wikipedia

    en.wikipedia.org/wiki/Error_detection_and_correction

    A checksum of a message is a modular arithmetic sum of message code words of a fixed word length (e.g., byte values). The sum may be negated by means of a ones'-complement operation prior to transmission to detect unintentional all-zero messages. Checksum schemes include parity bits, check digits, and longitudinal redundancy checks.

  5. Hamming (7,4) - Wikipedia

    en.wikipedia.org/wiki/Hamming(7,4)

    For example, p 2 provides an even parity for bits 2, 3, 6, and 7. It also details which transmitted bit is covered by which parity bit by reading the column. For example, d 1 is covered by p 1 and p 2 but not p 3 This table will have a striking resemblance to the parity-check matrix (H) in the next section.

  6. Rotation matrix - Wikipedia

    en.wikipedia.org/wiki/Rotation_matrix

    There are several methods to compute the axis and angle from a rotation matrix (see also axis–angle representation). Here, we only describe the method based on the computation of the eigenvectors and eigenvalues of the rotation matrix. It is also possible to use the trace of the rotation matrix.

  7. Superflip - Wikipedia

    en.wikipedia.org/wiki/Superflip

    computer graphic of the superflip pattern. The superflip or 12-flip is a special configuration on a Rubik's Cube, in which all the edge and corner pieces are in the correct permutation, and the eight corners are correctly oriented, but all twelve edges are oriented incorrectly ("flipped").

  8. Rubik's Revenge - Wikipedia

    en.wikipedia.org/wiki/Rubik's_Revenge

    A solved Rubik's Revenge cube. The Rubik's Revenge (also known as the 4×4×4 Rubik's Cube) is a 4×4×4 version of the Rubik's Cube.It was released in 1981. Invented by Péter Sebestény, the cube was nearly called the Sebestény Cube until a somewhat last-minute decision changed the puzzle's name to attract fans of the original Rubik's Cube. [1]

  9. Repetition code - Wikipedia

    en.wikipedia.org/wiki/Repetition_code

    Repetition codes are one of the few known codes whose code rate can be automatically adjusted to varying channel capacity, by sending more or less parity information as required to overcome the channel noise, and it is the only such code known for non-erasure channels.