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  2. VMU - Wikipedia

    en.wikipedia.org/wiki/VMU

    The Nexus Memory Card is a third party version of the Visual Memory Unit that features four times the memory of a stock VMU with 800 blocks (4 megabit / 512 kilobytes) but lacks an LCD screen. The card is divided into 4 pages each with 200 blocks, each page can be selected using a button on the top left of the card. [ 6 ]

  3. Dreamcast - Wikipedia

    en.wikipedia.org/wiki/Dreamcast

    In contrast to the Sega CD and Sega Saturn, which included internal backup memory, [159] the Dreamcast uses a 128 kbyte memory card, the VMU, for data storage. [169] [31] The VMU features a small LCD screen, audio output from a one-channel PWM sound source, [170] non-volatile memory, a D-pad and four buttons.

  4. Sixth generation of video game consoles - Wikipedia

    en.wikipedia.org/wiki/Sixth_generation_of_video...

    The PlayStation 2 was the best-selling system of the sixth generation, selling over 160 million units, also making it the best-selling console of all time.. The PlayStation 2 [6] [7] [8] achieved sales dominance in this generation, becoming the best-selling console in history, [9] with over 160 million units sold as of November 2024. [10]

  5. List of Sega video game consoles - Wikipedia

    en.wikipedia.org/wiki/List_of_Sega_video_game...

    VMU accessory serves as a combination memory card, second screen, and simple handheld console [55] Sold significantly fewer units than its main competitor the Sony PlayStation 2 because of a lack of DVD support [56] Advanced Pico Beena

  6. PocketStation - Wikipedia

    en.wikipedia.org/wiki/PocketStation

    The PocketStation is a memory card peripheral by Sony Interactive Entertainment for the PlayStation home video game console. [3] It was released in Japan in 1999. The device acted not only as a memory card, but was interactive itself via a small monochrome LCD display and buttons on its case. Many PlayStation games included software that could ...

  7. Memory card - Wikipedia

    en.wikipedia.org/wiki/Memory_card

    The basis for memory card technology is flash memory. [2] It was invented by Fujio Masuoka at Toshiba in 1980 [3] [4] and commercialized by Toshiba in 1987. [5] [6] The development of memory cards was driven in the 1980s by the need for an alternative to floppy disk drives that had lower power consumption, had less weight and occupied less ...

  8. GD-ROM - Wikipedia

    en.wikipedia.org/wiki/GD-ROM

    The Dreamcast was considered by the video game industry as one of the most secure consoles on the market with its use of the GD-ROM, [7] but this was nullified by a flaw in the Dreamcast's support for the MIL-CD format, a Mixed Mode CD first released on June 25, 1999, that incorporates interactive visual data similarly to CD+G.

  9. Dolphin (emulator) - Wikipedia

    en.wikipedia.org/wiki/Dolphin_(emulator)

    Game progress can be saved on virtual GameCube Memory Cards, emulated Wii flash memory, and save states. Dolphin features a Memory Card Manager which allows transfer of save files to and from virtual GameCube memory cards. [112] In conjunction with an integrated Game Boy Advance emulator, Dolphin supports linking GameCube and Game Boy Advance ...